You're probably doing something wrong. It helps a lot to post code samples. :)
On Tue, Sep 30, 2008 at 3:18 PM, Mark S <[EMAIL PROTECTED]> wrote: > Hi all, > > I am trying to use surfarray.pixels3d() to copy a surface to an array but it > doesn't seem to be working properly. If I call that function and then blit > the array right back to the surface (after first clearing it) what is > produced is a 90 degree rotation of the original image that is repeated a > few times with a vertical offset. Also, the array generated image is > missing periodic vertical strips of the original image. > > If I do the exact same thing with surfarray.pixels2d() it works perfectly. > > I'm wondering if there is something wrong with the 3d function or if I'm > actually doing something wrong. > > Thanks a lot, > > mark
