>From a mac OS X 10.5 (Intel) build 12 minutes ago from my build farm: scale_mmx32.c:451 last rev: 1658:lenard ERROR:only weak aliases are supported in this configuration So what does that tell you?
On Wed, Oct 15, 2008 at 3:36 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > Great! That means the smoothscale filter routines with the inline assembly > code compiles properly on non-Windows systems. It also means I didn't mess > up the cut-and-paste in recovering Richard's original code from SVN. Now to > see the Visual C 2003 toolkit will link a MinGW compiled object file. If > that works then Brian Fisher's Pygame snapshots will also support MMX/SSE. > After that there's Visual Studio 2008. > > > Lenard. > > René Dudfield wrote: > >> hi, >> >> I get 'SSE'. >> >> I'm on a core 2 duo... so it includes SSE. >> >> The example seems to run ok. >> >> cu, >> >> >> >> >> On Thu, Oct 16, 2008 at 9:05 AM, Lenard Lindstrom <[EMAIL PROTECTED]> >> wrote: >> >> >>> Hi again, >>> >>> Could you try out this from a python session: >>> >>> import pygame >>> pygame.transform.get_smoothscale_backend() >>> >>> This should return 'SSE'. If so, then it means Richard Goedeken's >>> original >>> smoothscale assembly code is available for SSE capable machines. The MMX >>> version is still there for older processors. If you could also try out >>> examples\scaletest.py that would be great. >>> >>> Lenard >>> >>> >>> René Dudfield wrote: >>> >>> >>>> cool. It's working here on linux. >>>> >>>> cheers, >>>> >>>> On Thu, Oct 16, 2008 at 8:44 AM, Lenard Lindstrom <[EMAIL PROTECTED]> >>>> wrote: >>>> >>>> >>>> >>>>> Hi René, >>>>> >>>>> Thanks, I tested it and made a repair that should only affect Windows. >>>>> I >>>>> also removed the problem transform_test.py test. It was to confirm that >>>>> MMX/SSE support was only available on x86 processors. Unfortunately >>>>> platform.machine() can return something other than the documented >>>>> 'i386'. >>>>> Now to waiting for the "The Spectacularly Adequate Automated Pygame >>>>> Build >>>>> Page". >>>>> >>>>> Lenard >>>>> >>>>> René Dudfield wrote: >>>>> >>>>> >>>>> >>>>>> hi, >>>>>> >>>>>> Committed revision 1659. >>>>>> >>>>>> Only tested on linux. >>>>>> >>>>>> cheers, >>>>>> >>>>>> On Thu, Oct 16, 2008 at 7:34 AM, René Dudfield <[EMAIL PROTECTED]> >>>>>> wrote: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>>> ... I see you're adding scale_mmx.c in the setup.py ... However I >>>>>>> think it needs src/scale_mmx.c ? >>>>>>> >>>>>>> Maybe instead of adding the scale_mmx.c there, you could make it so >>>>>>> that the scale_mmx.c is added in the normal way(to Setup.in), and >>>>>>> then >>>>>>> replaced with the .o by your mod? >>>>>>> >>>>>>> cheers, >>>>>>> >>>>>>> On Thu, Oct 16, 2008 at 7:29 AM, René Dudfield <[EMAIL PROTECTED]> >>>>>>> wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> hi, >>>>>>>> >>>>>>>> I get this error: >>>>>>>> >>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall >>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include >>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/rotozoom.c -o >>>>>>>> build/temp.linux-i686-2.5/src/rotozoom.o >>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall >>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include >>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/scale2x.c -o >>>>>>>> build/temp.linux-i686-2.5/src/scale2x.o >>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall >>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include >>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c scale_mmx.c -o >>>>>>>> build/temp.linux-i686-2.5/scale_mmx.o >>>>>>>> gcc: scale_mmx.c: No such file or directory >>>>>>>> gcc: no input files >>>>>>>> error: command 'gcc' failed with exit status 1 >>>>>>>> >>>>>>>> >>>>>>>> On Thu, Oct 16, 2008 at 7:13 AM, Lenard Lindstrom <[EMAIL PROTECTED]> >>>>>>>> wrote: >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Hi everyone, >>>>>>>>> >>>>>>>>> I have just changed how pygame.transform is built (SVN rev. 1658). >>>>>>>>> I >>>>>>>>> can >>>>>>>>> only test this with Windows. So if anyone has problems with Linux >>>>>>>>> or >>>>>>>>> OS >>>>>>>>> X >>>>>>>>> let me know and I will try and fix it or back out the changes. >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>> > > -- > Lenard Lindstrom > <[EMAIL PROTECTED]> > >