>From a mac OS X 10.5 (Intel) build 12 minutes ago from my build farm:
scale_mmx32.c:451 last rev: 1658:lenard
ERROR:only weak aliases are supported in this configuration
So what does that tell you?

On Wed, Oct 15, 2008 at 3:36 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote:

> Great! That means the smoothscale filter routines with the inline assembly
> code compiles properly on non-Windows systems. It also means I didn't mess
> up the cut-and-paste in recovering Richard's original code from SVN. Now to
> see the Visual C 2003 toolkit will link a MinGW compiled object file. If
> that works then Brian Fisher's Pygame snapshots will also support MMX/SSE.
> After that there's Visual Studio 2008.
>
>
> Lenard.
>
> René Dudfield wrote:
>
>> hi,
>>
>> I get 'SSE'.
>>
>> I'm on a core 2 duo... so it includes SSE.
>>
>> The example seems to run ok.
>>
>> cu,
>>
>>
>>
>>
>> On Thu, Oct 16, 2008 at 9:05 AM, Lenard Lindstrom <[EMAIL PROTECTED]>
>> wrote:
>>
>>
>>> Hi again,
>>>
>>> Could you try out this from a python session:
>>>
>>> import pygame
>>> pygame.transform.get_smoothscale_backend()
>>>
>>> This should return 'SSE'. If so, then it means Richard Goedeken's
>>> original
>>> smoothscale assembly code is available for SSE capable machines. The MMX
>>> version is still there for older processors. If you could also try out
>>> examples\scaletest.py that would be great.
>>>
>>> Lenard
>>>
>>>
>>> René Dudfield wrote:
>>>
>>>
>>>> cool.  It's working here on linux.
>>>>
>>>> cheers,
>>>>
>>>> On Thu, Oct 16, 2008 at 8:44 AM, Lenard Lindstrom <[EMAIL PROTECTED]>
>>>> wrote:
>>>>
>>>>
>>>>
>>>>> Hi René,
>>>>>
>>>>> Thanks, I tested it and made a repair that should only affect Windows.
>>>>> I
>>>>> also removed the problem transform_test.py test. It was to confirm that
>>>>> MMX/SSE support was only available on x86 processors. Unfortunately
>>>>> platform.machine() can return something other than the documented
>>>>> 'i386'.
>>>>> Now to waiting for the "The Spectacularly Adequate Automated Pygame
>>>>> Build
>>>>> Page".
>>>>>
>>>>> Lenard
>>>>>
>>>>> René Dudfield wrote:
>>>>>
>>>>>
>>>>>
>>>>>> hi,
>>>>>>
>>>>>> Committed revision 1659.
>>>>>>
>>>>>> Only tested on linux.
>>>>>>
>>>>>> cheers,
>>>>>>
>>>>>> On Thu, Oct 16, 2008 at 7:34 AM, René Dudfield <[EMAIL PROTECTED]>
>>>>>> wrote:
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>> ... I see you're adding scale_mmx.c in the setup.py ... However I
>>>>>>> think it needs src/scale_mmx.c ?
>>>>>>>
>>>>>>> Maybe instead of adding the scale_mmx.c there, you could make it so
>>>>>>> that the scale_mmx.c is added in the normal way(to Setup.in), and
>>>>>>> then
>>>>>>> replaced with the .o by your mod?
>>>>>>>
>>>>>>> cheers,
>>>>>>>
>>>>>>> On Thu, Oct 16, 2008 at 7:29 AM, René Dudfield <[EMAIL PROTECTED]>
>>>>>>> wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>> hi,
>>>>>>>>
>>>>>>>> I get this error:
>>>>>>>>
>>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/rotozoom.c -o
>>>>>>>> build/temp.linux-i686-2.5/src/rotozoom.o
>>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c src/scale2x.c -o
>>>>>>>> build/temp.linux-i686-2.5/src/scale2x.o
>>>>>>>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>>>>>>>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>>>>>>>> -I/usr/include/SDL -I/usr/include/python2.5 -c scale_mmx.c -o
>>>>>>>> build/temp.linux-i686-2.5/scale_mmx.o
>>>>>>>> gcc: scale_mmx.c: No such file or directory
>>>>>>>> gcc: no input files
>>>>>>>> error: command 'gcc' failed with exit status 1
>>>>>>>>
>>>>>>>>
>>>>>>>> On Thu, Oct 16, 2008 at 7:13 AM, Lenard Lindstrom <[EMAIL PROTECTED]>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>> Hi everyone,
>>>>>>>>>
>>>>>>>>> I have just changed how pygame.transform is built (SVN rev. 1658).
>>>>>>>>> I
>>>>>>>>> can
>>>>>>>>> only test this with Windows. So if anyone has problems with Linux
>>>>>>>>> or
>>>>>>>>> OS
>>>>>>>>> X
>>>>>>>>> let me know and I will try and fix it or back out the changes.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>
> --
> Lenard Lindstrom
> <[EMAIL PROTECTED]>
>
>

Reply via email to