On Thu, Oct 23, 2008 at 12:03 PM, Mike C. Fletcher
<[EMAIL PROTECTED]>wrote:

> Ian Mallett wrote:
>
>> Hi,
>>
>> I get (adding the necessary "import ctypes" at the top):
>> AttributeError: function 'glCreateShader' not found
>>
>> Thanks,
>> Ian
>>
> You'll likely need to use the extension-based version (ARB.shader_objects).
>  If you have a modern Nvidia/ATI card it will almost certainly have shader
> support available in an extension.  Note that some older cards (e.g.
> integrated graphics chips) only support the lower-level APIs (i.e. you can't
> use GLSL with them).
>
> BTW just tested this demo, it works fine with PyOpenGL bzr head (on Linux,
> with a reasonable Nvidia card):
>
>
> http://bazaar.launchpad.net/~mcfletch/pyopengl-demo/trunk/annotate/2?file_id=shader_test.py-20080923005140-67c17kywpwxa2usj-25
>
> HTH,
> Mike
>
> --
> ________________________________________________
>  Mike C. Fletcher
>  Designer, VR Plumber, Coder
>  http://www.vrplumber.com
>  http://blog.vrplumber.com
>
> just FYI, it works also in windows ( win xp sp3 ), pyOpenGL-3.0.0b6, nvidia
geforce 6600.
--
claxo

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