One other thing to try is switch graphics drivers. By default Pygame should use DirectX for Windows XP. It's easy to check with the pygame.display.get_driver() function. When called after pygame.init() it will either return 'directx' or 'windb' for Windows. To select the other driver set the SDL_VIDEODRIVER environment variable before the pygame.init() call. It is explained, along with a code example, at the Pygame FAQ:

http://www.pygame.org/wiki/FrequentlyAskedQuestions

Lenard

Matthias Treder wrote:
I tried out changing the graphics settings, but they had no effect.
The tearing occurs both in fullscreen and windowed mode, btw.



--
Lenard Lindstrom
<[email protected]>

Reply via email to