The background is too busy, IMHO And I agree with what greg wrote... Otherwise, looking good :)
On Thu, Jul 30, 2009 at 7:55 PM, Greg Ewing <greg.ew...@canterbury.ac.nz>wrote: > jug wrote: > > http://pygameweb.no-ip.org/docs/surface.html ist not really easy to read, >> but I don't know exactly why. >> > > It looks all right to me, except for one thing: Every > link to the docs for a method embedded in the text > seems to be followed by a comment in small print, e.g. > in the paragraph about Surface.convert, > > ...arguments can be used, similar to the > pygame.Surface - [pygame object for representing > images] call... > > IMO these embedded comments are pointless and > distracting and make the text hard to read. Just > make the method name into a link and leave it at > that. > > Also a minor suggestion would be to leave some > space between the heading for a method and its > call prototypes, and between the prototypes and the > following text, e.g. instead of > > Surface.convert - change the pixel format of an image > Surface.convert(Surface): return Surface > Surface.convert(depth, flags=0): return Surface > Surface.convert(masks, flags=0): return Surface > Surface.convert(): return Surface > Creates a new copy of the Surface with the pixel format > changed. The new pixel format can... > > space it out slightly: > > Surface.convert - change the pixel format of an image > > Surface.convert(Surface): return Surface > Surface.convert(depth, flags=0): return Surface > Surface.convert(masks, flags=0): return Surface > Surface.convert(): return Surface > > Creates a new copy of the Surface with the pixel format > changed. The new pixel format can... > > Also generally leave space between paragraphs if you're > not going to indent the first line of each paragraph. > Otherwise the text tends to look like one huge paragraph, > which is not good for reading. > > -- > Greg >