This site has some samples about gravity.

http://www.geometrian.com/Tutorials.php

cheers.


On Wed, Dec 2, 2009 at 10:09 PM, Bill Coderre <[email protected]> wrote:

> On Nov 30, 2009, at 11:13 AM, Ian Mallett wrote:
>
> g = -9.8m*s^-2.
>
>
> If you want to learn about gravity, watch this video:
> http://video.google.com/videoplay?docid=-9055536763288165825 -- but be
> careful or you might get inspired.
>
> I say that because this video is an instance of The Canonical Alan Kay
> Lecture. Indulge me a few paragraphs to explain what that means.
>
> Alan Kay is a famous computer scientist, mostly known for three things:
> 1) His witty sayings, such as, "The best way to predict the future is to
> invent it," and "A good point of view is worth eighty IQ points;"
> 2) Actually "Inventing the Future;" and
> 3) Inspiring other programmers to invent the future.
>
> In 1969, Alan had a vision: kids learning to "think about thinking," using
> what he called a "DynaBook" -- which we now call a laptop computer. Since
> his vision was a long way off, he got a group together at Xerox PARC, and
> they developed a "working prototype" that was the size of a mini-fridge, but
> otherwise fit the bill. Steve Jobs brought his own gang to see a demo of
> that, and they were inspired to make Macintosh.
>
> Now we have laptops and GUIs, and Alan and conspirators have been inventing
> new programming systems with Squeak (a newer version of Smalltalk) as their
> "assembly language core." Etoys is one of them, and if you haven't tried it,
> you should.[1]
>
> Alan inspires other programmers by showing (formerly-rare) demo footage of
> groundbreaking computer systems, such as Ivan Sutherland's Sketchpad from
> 1963 [2], and Doug Engelbart's "Mother of All Demos" from 1968.[3]
>
> When I was at the MIT Media Lab, as a student of Alan's, I saw this
> Canonical Lecture a lot -- even gave it myself a few times. I still find it
> awe-inspiring and humbling.
>
> In this video, you'll see some of Alan's inspirations, and some results of
> using Etoys in schools, including kids learning about gravity by simulating
> the motion of a ball falling -- in the video from about 27 minutes to about
> 33 minutes.
>
> Sure, Doug Engelbart and Ivan Sutherland were geniuses, and Alan's no
> slouch himself, but the kids in Alan's demos are not. They've just found a
> good point of view, and a good method of expression. It's our job, as
> programmers, to create better methods of expression. We owe it to the
> future.
>
> I don't know if Alan has commented on Python,[4] but I think he'd approve
> of it, before pointing out that "the real computer revolution hasn't
> happened yet." I think he'd make the point that programming language
> designers only recently have gotten past the absurd and harmful goal of
> making languages easy for computers to understand and execute. This is so
> important I am going to set it off by itself:
>
> *It was only 10 years ago that people were still railing against the
> notion of garbage collection because it cost as much as 15% extra RAM, and
> 5% of your CPU's power. [5]
> *
> Now we're seeing lots of new programming languages, and many of them are
> starting to have slightly more sophistication than object-oriented
> programming's "stacking blocks of granite" approach. (As Alan would say,
> "But that worked great for the pyramids, and required far less heavy lifting
> than most people think!")  List Comprehensions, to my mind, are the next
> step beyond Lisp's "map" and "filter" paradigm, which I think of as
> "flint arrowheads." I hope I live to see the invention of computer
> programming's "screw fasteners."
>
> *Man is most nearly himself when he achieves the seriousness of a child at
> play*. - Heraclitus
>
>
>
>
>
> [1] http://www.squeakland.org/ -- you simply must download and try Etoys.
>
> [2] http://www.youtube.com/watch?v=USyoT_Ha_bA   -- Sketchpad ran on a
> computer built out of individual transistors, with a "CPU Speed" of less
> than 200 kHz (my Mac has 8 cores running at 2.8 GHz, so about 112,000 times
> as fast), and 64K of 36-bit words (and my Mac has about 30,000 times as
> much).
>
> [3] http://video.google.com/videoplay?docid=-8734787622017763097#
> -- Engelbart's demo is astounding because it was the first demonstration of
> "tele-computing" (the computers were over 30 miles away, and this was a year
> before the first test demo of "Internet" technology, and almost 30 years
> before computers had built-in ethernet ports). It also was the first demo of
> his "mouse" computer interface.
>
> [4] Alan gave a talk to EuroPython in 2006, but I haven't had a chance to
> watch it yet. It's here: http://blip.tv/file/51211
>
> [5] And even then, your computer was idle 98% of the time. I am amused
> because the entire Macintosh Common Lisp I cut my teeth on fit could easily
> run in 4 MB of RAM. One day I was wondering why it was GC'ing so much,
> and it turned out that the memory had gone bad -- the entire system had to
> run in about 128KB.
>



-- 
Leônidas S. Barbosa (Kirotawa)
[DesenvolvedorWeb/CEFET/RN]
[Ciências da Computação/UFRN]
[pós-graduando em Inteligência Computacional/Processamento Gráfico /UFRN
[Estudante de japonês nível 8 - Japanese Student]
[Desenvolvedor em python, PyGame]
blog: corecode.wordpress.com/

"Mais sábio é aquele que sabe que não sabe" (Sócrates)

日本語の学生です。
コンピュータサイエンスの学位.

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