Source is there in the zip as far as I can tell, can you not see it?

On Thu, Feb 4, 2010 at 5:11 PM, Thadeus Burgess <[email protected]>wrote:

> not messy if there is no source to look at :)
> -Thadeus
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> On Thu, Feb 4, 2010 at 2:11 PM, Kris Schnee <[email protected]> wrote:
> > http://kschnee.xepher.net/code/squirrelgame/
> > http://kschnee.xepher.net/pics/squirrel_game/
> > Here's a demo (5 MB EXE w/source) of the little squirrel-game engine
> > mentioned earlier. The sample level is 100x25 tiles (50x50 pixels each).
> > Though the code's messy it's actually a partial improvement on my
> > earlier scrolling-tile engine, due to a steady "camera" that always
> > draws the PC at a specific pixel location.
> >
> > I'd appreciate thoughts on making the movement more satisfying.
> > Possibilities include:
> > -Gliding: hold Jump when falling to reduce terminal velocity
> > -Wall-grabbing without holding left/right
> > -Checking more points below the player, to land on the edges of platforms
> > -Jumping off walls
> >
> >
>

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