Source is there in the zip as far as I can tell, can you not see it? On Thu, Feb 4, 2010 at 5:11 PM, Thadeus Burgess <[email protected]>wrote:
> not messy if there is no source to look at :) > -Thadeus > > > > > > On Thu, Feb 4, 2010 at 2:11 PM, Kris Schnee <[email protected]> wrote: > > http://kschnee.xepher.net/code/squirrelgame/ > > http://kschnee.xepher.net/pics/squirrel_game/ > > Here's a demo (5 MB EXE w/source) of the little squirrel-game engine > > mentioned earlier. The sample level is 100x25 tiles (50x50 pixels each). > > Though the code's messy it's actually a partial improvement on my > > earlier scrolling-tile engine, due to a steady "camera" that always > > draws the PC at a specific pixel location. > > > > I'd appreciate thoughts on making the movement more satisfying. > > Possibilities include: > > -Gliding: hold Jump when falling to reduce terminal velocity > > -Wall-grabbing without holding left/right > > -Checking more points below the player, to land on the edges of platforms > > -Jumping off walls > > > > >
