you said you aren't seeing your prints - try writing to a file with a flush
call after instead, and make sure to put debug file writes before your
imports as well.
so something like this:
start.py:
------------
temp_file = file("temp.log", "w")
temp_file.write("python started running\r\n")
temp_file.flush()
import pygame
temp_file.write("pygame import completed\r\n")
temp_file.flush()
... code here...
On Sun, Oct 31, 2010 at 6:29 PM, Zachary Uram <[email protected]> wrote:
> Runtime error! The application has requested the runtime to terminate
> it in an unusual way.
>
> Here are the Windows problem details:
>
> Problem signature:
> Problem Event Name: APPCRASH
> Application Name: start.exe_Netrek Pygame
> Application Version: 0.3.1.0
> Application Timestamp: 491801a4
> Fault Module Name: MSVCR90.dll
> Fault Module Version: 9.0.30729.4926
> Fault Module Timestamp: 4a1750b0
> Exception Code: 40000015
> Exception Offset: 00000000000555c7
> OS Version: 6.1.7600.2.0.0.256.1
> Locale ID: 1033
> Additional Information 1: ea57
> Additional Information 2: ea576043c39cb5e0986f167cb52b7a1f
> Additional Information 3: 45c4
> Additional Information 4: 45c4c558f159e0fb8bf8eaee810ac14b
>
> I note file MSVCR90.dll, I already have the Microsoft Visual C Runtime
> 9.0 installed since I have Vistual Studio 2008 Express. I even placed
> a copy of this DLL in my Python DLL directory and in my py2exe build
> directory. I then made a manifest file as instructed. Is it possible
> to get more helpful info as to why my pygame app is crashing in
> particular? I tried adding print statements in the code but nothing is
> printed on screen.
>
>