Hello, I have just recently started to experiment with pygame. I have created some code to show some letter boxes, strangely it's using 30-40% of one core on my laptop, something that I would not expect for such trivial code.
I am familiar with the implications of the pygame event loop, I am using Clock.tick(FPS)**** which I believe should avoid the high cpu usage. My code is available from: https://www.dropbox.com/s/oxyyzhlsu16ej95/wpop.tar.gz Run it with: python main.py Can someone provide me an hint about the reason for the high cpu usage and how to minimize it ? Thanks -- João Pinto IRC: joaopinto @ irc.freenode.net Jabber ID: lamego.pi...@gmail.com