On Sat, Apr 2, 2011 at 8:42 AM, João Pinto <lamego.pi...@gmail.com> wrote:

> Hello,
> I have just recently started to experiment with pygame.
>
> I have created some code to show some letter boxes, strangely it's using
> 30-40% of one core on my laptop, something that I would not expect for such
> trivial code.
>
> I am familiar with the implications of the pygame event loop, I am using
> Clock.tick(FPS)**** which I believe should avoid the high cpu usage.
>
> My code is available from:
> https://www.dropbox.com/s/oxyyzhlsu16ej95/wpop.tar.gz
>
> Run it with: python main.py
>
> Can someone provide me an hint about the reason for the high cpu usage and
> how to minimize it ?
>
I can't see a measurable difference in CPU usage here.  Intel Core 2 Duo @
2.4 GHz.

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