On Sat, Apr 2, 2011 at 8:42 AM, João Pinto <lamego.pi...@gmail.com> wrote:
> Hello, > I have just recently started to experiment with pygame. > > I have created some code to show some letter boxes, strangely it's using > 30-40% of one core on my laptop, something that I would not expect for such > trivial code. > > I am familiar with the implications of the pygame event loop, I am using > Clock.tick(FPS)**** which I believe should avoid the high cpu usage. > > My code is available from: > https://www.dropbox.com/s/oxyyzhlsu16ej95/wpop.tar.gz > > Run it with: python main.py > > Can someone provide me an hint about the reason for the high cpu usage and > how to minimize it ? > I can't see a measurable difference in CPU usage here. Intel Core 2 Duo @ 2.4 GHz.