Hello again, have you heard anything about getting your game into their store?
cheers, On Sat, May 21, 2011 at 6:03 PM, René Dudfield <ren...@gmail.com> wrote: > Hey ya, > > On Sat, May 21, 2011 at 6:33 PM, Keith Nemitz <muse...@yahoo.com> wrote: > >> >> I think I got it working, but there was a hang-up about the certificate I >> used. Waiting for Apple's reply. >> >> > awesome > > When I'm absolutely sure, I'll post my build process. It's pretty weird, >> but it's short. >> >> > Nice one, that would be very useful. Please let me know if there's > anything I can help with. > > > >> One thing, Pygame could stand to allow it's default dock icon to be >> overridden. I don't mind it popping up during launch. Pygame deserves even >> more recognition than that, but Apple is fucking picky about the stupidest >> things. >> >> > > Yeah, for sure. Is that in lib/macosx.py ? A temporary fix would be to > monkey patch that file to change this line: > default_icon_data = getResource('pygame_icon.tiff').read() > > I'm not sure what a proper fix would be yet though. Very open to > suggestions. > > > cheers! >