Hello,
On 04/08/11 09:05 AM, René Dudfield wrote:
Hi,
I've started on a migration plan for bitbucket. If anyone has any
feedback, please let me know :)
They will be done in roughly the order written.
1. bitbucket url is https://bitbucket.org/pygame
2. Adding contributors to the bitbucket repository.
3. issues,
4. hg
* import all of the history with the hg convert plugin.
* http://mercurial.selenic.com/wiki/ConvertExtension
Before moving anything do some hg configuration, such as enabling the
eol extension (http://mercurial.selenic.com/wiki/EolExtension). There is
a PEP on the Python migration: http://www.python.org/dev/peps/pep-0385.
* what to do with branches, and trunk?
Most branches are closed. I just merged msvc64 back into trunk. It has
be removed. The msi, testtools, and trackmod branches can be omitted as
well.
* instead of a trunk the root should be the trunk.
I think the trunk would become the tip. We may have to rethink how we
commit changes. I admit I have used the Pygame SVN repository branches
as an off site backup system while making changes. I don't know what the
equivalent is with hg, if any. Maybe patches posted to the issue tracker
can serve the purpose.
Lenard Lindstrom