Hello, back July, I posted a question on StackOverflow titled that so far still did not get any answer. So - although I believe the answer is quite simply "NO" - I thought to repost it here:
---------------- In my program (which uses pygame to draw objects on the video) I have two representation of my world: - A physical one that I use to make all the calculations involved in the simulation and in which objects are located on a 1000x1000 metres surface. - A visual one which I use to draw on the screen, in which my objects are located in a window measuring 100x100 pixels. What I want to achieve is to be able to pass to my pygame drawing functions (which normally accept inputs in pixels) my physical/real-word coordinates. In other words, I would like to be able to say: Draw a 20m radius circle at coordinates (200m, 500m) using the precise pygame syntax: pygame.draw.circle(surface, (255,255,255), (200,500), 20) and get my circle of 2px radius at centred on pixels (20,50). ---------------- If you are on SO and would like to answer there [too], I'll be happy to dispense upvotes! ;) http://stackoverflow.com/q/6807459/146792