On Sun, 25 Sep 2011 12:36:50 +0200 René Dudfield <ren...@gmail.com> wrote:
> Maybe it would be possible to implement easily in C, without too much > code, but maybe not. I'm not interested in it myself, since I think > it's not too hard to layer on top - so I won't spend any effort > implementing it. However, if you want to submit a patch that doesn't > make the code super ugly, and doesn't cost too much performance we > could add it. I can have a go at it - without guarantees as I only occasionally code in C - but that won't be immediately anyhow, most likely not before 15/10. If you have any further suggestion before I try to make my way through the code, I'll be happy to listen. Best, /mac PS: If any other PyGamer who is more fluent in C than I is interested to work on this, I won't in any way feel dispossessed! ;)