On Mon, Jan 9, 2012 at 5:14 PM, Lenard Lindstrom <le...@telus.net> wrote: > On 09/01/12 11:52 AM, Ryan Strunk wrote: >> >> Hello everyone, >> I've been learning Python for about a year now, and I wanted to get more >> seriously into developing audio games. I was told that Pygame is a good >> package to look at, so I installed it on my machine and joined this list. >> On >> looking at python.org, however, it appears as though there have been no >> major updates since 2009. I've heard tell of a new version of Pygame that >> runs with later versions of Python, but I can't seem to find much >> information on it. So I'm curious if: >> 1. Pygame is still actively being maintained/expanded, and >> 2. if not, what libraries are people using to develop games. >> Thank you much for any help you can provide. >> Best, >> Ryan >> > Hi Ryan, > > Welcome to the Pygame mailing list. The Pygame project is still alive. > Currently the project is being moved to Bitbucket: > bitbucket.org/pygame/pygame , so development has slowed down a bit. The > reason for a long delay between releases is that people are encouraged to > try the current snapshot. Reasonably up-to-date Windows installers can be > found at http://thorbrian.com/pygame/builds.php . The OS X builds are older. > I have provided Python 2.7 and 3.2 installers at > http://www3.telus.net/len_l/pygame . For Linux it is best to build it from > source, and take advantage of all the most recent features and bug fixes. > > Lenard Lindstrom >
We're still using it! The bitbucket migration is going to help us improve the site a lot. I hope we can keep the color scheme guys! lol. I'm using the p4a library, http://pygame.renpy.org, to work on an android game. For me the audio setup in pygame has worked well, but I haven't exercised it a ton. I've got my game playing music on one track and sound effects on the other. Good times!