Lovely work Paul! I've looked over some of your pull requests. Will take a deeper look now.
I've asked for access to the snakebite.net server for buildbots, but see how we go. They have numerous windows builders and a mac (10.8) builder (plus heaps of esoteric machines). Got a sort of 'no'/'I do not know' from some PSF people, but not from anyone directly dealing with the buildbots (whoever they are). I've got a mac I can use for a builder for the time being though. Hopefully I can transfer my windows XP virtual image to there. There's a number of things we need fixing before we upload to pypi. See linked issues near the bottom of here: https://bitbucket.org/pygame/pygame/issue/59/pygame-has-no-pypi-page-and-cant-be best, On Mon, Dec 15, 2014 at 3:42 PM, Paul Vincent Craven <p...@cravenfamily.com> wrote: > > Hi, > > I've been able to work around testing issues on Travis-CI to get a > successful build under Linux and Python 2.7. This can automatically push > out to PyPl if we want it to. > > I am creating issues and pull requests to get around the problems I > encountered. Take a look at them and give feedback if you like. > > I'll work on building it under some other environments. If we can get this > automated, I think that would really help with the up-keep of Pygame. > > Paul Vincent Craven >