Lovely work Paul!

I've looked over some of your pull requests. Will take a deeper look now.

I've asked for access to the snakebite.net server for buildbots, but see
how we go. They have numerous windows builders and a mac (10.8) builder
(plus heaps of esoteric machines). Got a sort of 'no'/'I do not know' from
some PSF people, but not from anyone directly dealing with the buildbots
(whoever they are).

I've got a mac I can use for a builder for the time being though. Hopefully
I can transfer my windows XP virtual image to there.

There's a number of things we need fixing before we upload to pypi. See
linked issues near the bottom of here:
https://bitbucket.org/pygame/pygame/issue/59/pygame-has-no-pypi-page-and-cant-be

best,


On Mon, Dec 15, 2014 at 3:42 PM, Paul Vincent Craven <p...@cravenfamily.com>
wrote:
>
> Hi,
>
> I've been able to work around testing issues on Travis-CI to get a
> successful build under Linux and Python 2.7. This can automatically push
> out to PyPl if we want it to.
>
> I am creating issues and pull requests to get around the problems I
> encountered. Take a look at them and give feedback if you like.
>
> I'll work on building it under some other environments. If we can get this
> automated, I think that would really help with the up-keep of Pygame.
>
> Paul Vincent Craven
>

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