Thanks claudio, I'm trying it out right now.

Paul Vincent Craven

On Mon, Dec 15, 2014 at 6:53 PM, claudio canepa <ccanep...@gmail.com> wrote:
>
> A site that does free CI on Windows is http://www.appveyor.com/
>
> Nikola, a blogging software in python uses that, you can see the script it
> uses to guide the testrun at
> https://github.com/getnikola/nikola/blob/master/appveyor.yml
>
> Now, I don't know the details of the environment provided nor what are the
> pygame needs, but maybe you people can look  to see if it is workable ?
>
>
>
> On Mon, Dec 15, 2014 at 5:48 PM, Paul Vincent Craven <
> p...@cravenfamily.com> wrote:
>>
>> René, I see your e-mail on the archives for the snakebite mailing list. I
>> get the feeling it isn't a very active project anymore.
>>
>> I don't think Travis-CI can do a Windows build or Mac build. I think
>> we'll need to do those ourselves.
>>
>> Paul Vincent Craven
>>
>> On Mon, Dec 15, 2014 at 12:05 PM, René Dudfield <ren...@gmail.com> wrote:
>>>
>>> Lovely work Paul!
>>>
>>> I've looked over some of your pull requests. Will take a deeper look now.
>>>
>>> I've asked for access to the snakebite.net server for buildbots, but
>>> see how we go. They have numerous windows builders and a mac (10.8) builder
>>> (plus heaps of esoteric machines). Got a sort of 'no'/'I do not know' from
>>> some PSF people, but not from anyone directly dealing with the buildbots
>>> (whoever they are).
>>>
>>> I've got a mac I can use for a builder for the time being though.
>>> Hopefully I can transfer my windows XP virtual image to there.
>>>
>>> There's a number of things we need fixing before we upload to pypi. See
>>> linked issues near the bottom of here:
>>> https://bitbucket.org/pygame/pygame/issue/59/pygame-has-no-pypi-page-and-cant-be
>>>
>>> best,
>>>
>>>
>>>
>>> On Mon, Dec 15, 2014 at 3:42 PM, Paul Vincent Craven <
>>> p...@cravenfamily.com> wrote:
>>>>
>>>> Hi,
>>>>
>>>> I've been able to work around testing issues on Travis-CI to get a
>>>> successful build under Linux and Python 2.7. This can automatically push
>>>> out to PyPl if we want it to.
>>>>
>>>> I am creating issues and pull requests to get around the problems I
>>>> encountered. Take a look at them and give feedback if you like.
>>>>
>>>> I'll work on building it under some other environments. If we can get
>>>> this automated, I think that would really help with the up-keep of Pygame.
>>>>
>>>> Paul Vincent Craven
>>>>
>>>

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