Hi e1000,

thanks for sharing your experiences and your help so far.
It's been good to see what you've been able to accomplish already.

Last month I started a couple of articles on C related stuff, that I hope
you will enjoy.
One on 'post modern C tooling' for all the tools people are using post 2011
with C.
Also one on SDL2 fundamentals in C.

Hopefully soon we can get a new pygame release out,
and lots of people can also enjoy your efforts :)


cheers,



On Mon, Nov 5, 2018 at 3:14 PM e1000 <e1...@globenet.org> wrote:

>
>    Hi Thomas,
>
> personal experience concerning contribution:
> It will strongly depend on your background and desires.
>
> I just started couple of month getting involved.
>
> It turned out, "low hanging fruits" and "good first issue" did not fit
> exactly to me. I'm beginner on C. So I started trying to reproduce the
> bugs, put comments, added lengthy tickets to trigger problems and did a
> lot of boring still necessary python-test-cleanup (which can  still be
> improved and a lot of tests still are missing...).
> I also did the cleanup of removing lower Python & SDL versions. Here I
> learned that SDL1.2 is very old (and the development is abandoned?), so
> I guess the team would be happy to be able to switch to SDL2 and I
> suggest to see it as a priority ;) but unfortunately, I can not
> contribute to it...
> Finally, with my mathematical background, I can enter the drawing issues
> and did some C algorithm stuff, so I'm happy to learn C with nice help
> from everybody :)
>
> Documentation is also always improvable. And somebody suggested, we
> should improve the examples...
>
> Still so many things to do \o/
>
>
> On 05/11/2018 11:33, René Dudfield wrote:
> > Hi,
> >
> > I strongly feel that starting with tests is a good idea, and also for
> > "good first issue" issues.
> > Most projects mark issues which should be fairly easy to get started on.
> > Definitely choose a project based on your interests, and one where
> > people are willing to help out.
> >
> > Here's a "good first issue" for you if you want it:
> > https://github.com/pygame/pygame/issues/565
> > Just say on there something like "I'm working on this".
> >
> > Also see: https://www.pygame.org/wiki/Contribute
> > Feel free to drop in the #contributing room where you can get help.
> >
> >
> >
> > On Mon, Nov 5, 2018 at 11:08 AM Thomas Sanjurjo <sanjur...@gmail.com
> > <mailto:sanjur...@gmail.com>> wrote:
> >
> >     If I'm getting my feet wet with programming seriously, where should
> >     I best focus my efforts? I can do documentation and explain what
> >     code does decently well, but I'd also like to actually conteibute
> >     some code to the project.
> >
> >     Thanks for pointing me in the right direction .
>
>

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