I upgraded to 2.0 recently and my joystick code no longer gets events with code 
that worked w/ 1.x.  All
other events are coming through OK (mouse, keyboard, window, etc).

I've spent the evening attempting to debug the issue and have come up empty.  
Tried 2 different 
machines and many different joysticks, all the same behavior.  My joystick code 
does work as far 
iterating and printing out the name, etc.

The 2.0 joystick test code on the pygame site does work as I see button down 
and up messages
coming through.

Is there anything in moving to 2.0 I could be missing?

Here is my joystick init code, load_joysticks is called on startup, after 
setting up the screen:

def load_joysticks():

    global _joystick_present
    global _joystick_info

    pygame.joystick.init()

    msg = ''

    count = pygame.joystick.get_count()

    if count == 0:
        _joystick_present = False

        msg = 'WARNING: No joystick(s) found'

        _joystick_info = msg

    else:

        msg               = str( count ) + ' joystick(s)'
        _joystick_info    = msg
        _joystick_present = True

        for i in range( count ):

            joystick = pygame.joystick.Joystick( i )
            joystick.init()

            name = joystick.get_name().rstrip()
            msg  = ':' + name + ' - ' + str( joystick.get_numbuttons() ) + ' 
button(s)'

            _joystick_info += msg

My event queue code:

        e = None

        try:
                if _poll:
                        e = pygame.event.poll()             ##  grab event now

                else:
                        e = pygame.event.wait()             ##  wait for a GUI 
event rather than chewing the CPU

                ... <snip> ...

                elif e.type is JOYBUTTONUP or e.type is JOYHATMOTION or e.type 
is JOYAXISMOTION:

            print 'main(): !!joystick event!!'          ##  <---- I do not see 
this print at all when using a joystick w/ 2.0

                        ret = handle_joystick( e )

I've also tried looping using

        for event in pygame.event.get():
                e = event

as in the example, still no events.

Any ideas greatly appreciated.

thanks,
~brian

-- 
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| Brian Sturk ------- http://www.briansturk.com  ------ | .>   )\,^a__
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