On Thu, Jun 5, 2008 at 12:18 PM, alex23 <[EMAIL PROTECTED]> wrote:
>
> On Jun 4, 10:20 pm, "Alex Holkner" <[EMAIL PROTECTED]> wrote:
>> Thanks, good catch.  The problem was a memory leak in pyglet.clock,
>> now fixed in r2100.
>
> Cheers for the quick response, however I'm seeing the exact same
> behaviour with r2100.

I'm not seeing any memory leak on XP using your example.  Please
provide another test case that exhibits either a leak or the slowdown
you described with multiple sprites.

Alex.

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