On 6/18/08, pauljmackay <[EMAIL PROTECTED]> wrote: > > Hi, > > I have a need to render a Sprite as basic primitives. Is there any > simple way to do this? Its currently required to supply an image when > creating a sprite so I'm not sure if there is a means to draw a sprite > using primitives.
You'll need to be well-versed in OpenGL to draw the primitives; then read up on http://pyglet.org/doc/1.1/programming_guide/graphics.html for drawing within a batch object. This should be enough to get you writing your own Sprite-like classes. I think you'll find there's little code you can share with Sprite, unless your primitives happen to be rectangles. Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
