On Fri, Jun 27, 2008 at 3:13 PM, Timothy <[EMAIL PROTECTED]> wrote:
>
> Newbie question based on the pyglet.sprite module
>
> A: can't load the sprite module with "from pyglet import sprite"
>
> then using the catch all code found in the first example here:
> http://pyglet.org/doc/1.1/api/pyglet.sprite-module.html
> I get this error:
>
> Traceback (most recent call last):
>  File "C:\Wheels\bingo.py", line 9, in <module>
>    ball_image = pyglet.image.load('player.bmp')
> AttributeError: 'module' object has no attribute 'image'

Looks like you have an incomplete install.  This seems to be not
uncommon when using setuptools (eggs).

>
> Any ideas? I've been trying to hack the blit function to scale images
> for me for about a week now, this sprite module should save me a lot
> of guff.

Incidentally, pyglet 1.1's Texture.blit has width= and height= keyword
arguments you can use for scaling.

Alex.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to