On 9/26/08, Ragzouken <[EMAIL PROTECTED]> wrote:
>
>  Is it any more efficient to change only the y coords of a vertex
>  list's texture coords rather than both x and y if you know that frames
>  of the same animation are vertically aligned?

In general, yes; though the logic in iterating past every second (or
third) float in a vertex list may outweigh the benefit.  Note that
using a slice with a step effectively implements the same operation,
though pyglet handles the iteration for you (probably slower than you
could have done, due to generality).

Alex.

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