Thanks for all the articles, I will check them out.

On Nov 1, 9:02 pm, Brian Hook <[EMAIL PROTECTED]> wrote:
> You're looking for articles on "mouse picking", search for that on  
> google.  There are other techniques you can do as well such as stencil  
> buffer ids and readbacks
>
> Sent from my iPhone
>
> On Nov 1, 2008, at 2:20 PM, Noyan Tokgozoglu <[EMAIL PROTECTED]>  
> wrote:
>
>
>
>
>
> > I want to get the point (actually line) that corresponds to the
> > position of the mouse on the scee. Like a "what you see is what you
> > get". I'm not sure whether I am able to describe it properly but think
> > of it like 3d rts games. No matter what angle you are looking at the
> > world from, when you click, the unit you "see" to be at the point of
> > your mouse is selected. Is there a simple way to do this?
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