Hi Nicolas 2009/4/17 Nicolas Rougier <[email protected]>: > I've been playing with GLSL wrapper by Tristam, trying to implement a > very simple Lookup Color Table (http://idlastro.gsfc.nasa.gov/ > idl_html_help/Applying_Lookup_Tables_Using_Shaders.html) > > I've started from the game-of-life example but I'm stuck at two > problems: > > How do I upload a texture to the framebuffer ?
You can look at http://github.com/stefanv/scikits.gpu This code was meant as a GPU scikit for SciPy, but I got sidetracked by CUDA. Anyway, the code is there and should illustrate clearly how to upload programs etc. Regards Stéfan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
