Hi Nicolas

2009/4/17 Nicolas Rougier <[email protected]>:
> I've been playing with GLSL wrapper by Tristam, trying to implement a
> very simple Lookup Color Table (http://idlastro.gsfc.nasa.gov/
> idl_html_help/Applying_Lookup_Tables_Using_Shaders.html)
>
> I've started from the game-of-life example but I'm stuck at two
> problems:
>
> How do I upload a texture to the framebuffer ?

You can look at

http://github.com/stefanv/scikits.gpu

This code was meant as a GPU scikit for SciPy, but I got sidetracked
by CUDA.  Anyway, the code is there and should illustrate clearly how
to upload programs etc.

Regards
Stéfan

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