Everything works now. This is great and I look forward to playing around with it this weekend. Thank you!
On Jun 1, 7:27 am, Steve Johnson <[email protected]> wrote: > Whoops, looks like I forgot to commit a couple of files. It should > work now. > > On Jun 1, 3:27 am, Johan <[email protected]> wrote: > > > This looks interesting. > > > I downloaded the code from Git and tried to run it but received the > > following error: > > > ImportError: No module named screen > > > Maybe I'm missing a file? I downloaded it as a zip archive. > > > Johan > > > On May 31, 11:07 pm, Steve <[email protected]> wrote: > > > > When writing games with pyglet, I often find myself reusing the same > > > design patterns for certain parts of every game. To avoid writing the > > > same code over and over, I abstracted all the game-agnostic code out > > > into a set of libraries. > > > >http://www.github.com/irskep/pygletshell > > > > This package is for anyone who wants to write a game of any size in > > > Pyglet with as little hassle (and spaghetti code) as possible. It is > > > meant to provide you with the following: > > > - Easy configuration > > > - Hassle-free resource loading and settings loading/saving > > > - Resolution independence to make up for Pyglet's lack of support for > > > changing resolutions > > > - A scaffold for rapid game development with as little setup time as > > > possible > > > > Basically, all you should have to do is set the name of your game and > > > folders to load resources from in run_game.py, then extend > > > gameplayer.py and add classes as necessary. You'll also want to > > > customize the title and pause screens. Loaded resources are accessible > > > via the resourcevault module (util.resourcevault). If you want to add > > > more screens to the menus or the game, just add more states. > > > > You can check it out by using the download link on the web page and > > > running run_game.py. Look at run_game.py, titlescreen.py, > > > gameplayer.py, and pausescreen.py for example usage. > > > > I want to make this package as easy to use as possible. I realize that > > > most people will probably just write their games from the ground up > > > anyway, but I will be working in a team of 4 in the near future, and I > > > want to make sure my design is understandable and well-documented. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
