Hello all :) I've been trying to make a Thrust game (you control a ship's thrust and direction). The mechanics for that are fine, but I have a problem with collision handling. I'm using bounding box collision. The collisions are detected fine, but I can't seem to handle them gracefully. The ship simply moves into the wall tiles randomly. Sometimes it behaves well, sometimes it moves into the walls. I can't figure out what's wrong, so I'm posting here. I've linked to the zip file:
http://www.sendspace.com/file/36pkpq I would appreciate any help. Thank you in advance. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
