2009/8/2 GTM9 <[email protected]>:
> Also, I think I should have explained the situation better. You see, I
> started with making a platformer game first and I couldn't get it to
> work. I had the same problem. I thought a Thrust kind of game might be
> simpler as there is no sliding necessary, but I'm having the same
> problem again.

Have you considered using a physics engine for your games? I've used
pybox2d with Pyglet for a few games and I think it works great.

-- 
Mikael Lind
http://elemel.se/

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to