2009/8/2 GTM9 <[email protected]>: > Also, I think I should have explained the situation better. You see, I > started with making a platformer game first and I couldn't get it to > work. I had the same problem. I thought a Thrust kind of game might be > simpler as there is no sliding necessary, but I'm having the same > problem again.
Have you considered using a physics engine for your games? I've used pybox2d with Pyglet for a few games and I think it works great. -- Mikael Lind http://elemel.se/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
