I'm fairly new to Pyglet, and I was wondering:

All this time I've assumed batches are like lists/arrays of objects
and labels.
So theoretically, I can add, say, 100 cat sprites to the batch, and
when space key is pressed, call an event, that adds another
100 cat sprites to the batch. And it would redraw.

That's my problem. It's not redrawing. :P It seems like the on_draw()
event is called constantly, so the window is refreshed and the batch
is continually drawn. So I guess it's because the new 100 sprites
didn't get added to the batch right? :/

Help would be nice. :3

Thanks!
-Xenotype

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