I know this is a newbie question, but can anybody shed light on how to use 
Pyglet draw a simple primitive like a filled rectangle?  I can't believe 
that a web search didn't turn up any examples, but it didn't.  And the 
OpenGL documentation is impenetrable to me.
 
One article I found (http://www.akeric.com/blog/?p=1510) points to a '2d 
drawing primitives module' apparently uploaded to this Google group some 
years ago, but the link is dead now.  That's as close as I've got.

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