I know this is a newbie question, but can anybody shed light on how to use Pyglet draw a simple primitive like a filled rectangle? I can't believe that a web search didn't turn up any examples, but it didn't. And the OpenGL documentation is impenetrable to me. One article I found (http://www.akeric.com/blog/?p=1510) points to a '2d drawing primitives module' apparently uploaded to this Google group some years ago, but the link is dead now. That's as close as I've got.
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