Do I just import pyopengl and call gl* functions and it will be the same? I
couldn't find the usage of pyglet and pyopengl together.

2016-09-30 15:44 GMT+02:00 Adam Bark <[email protected]>:

> Have you tried pyopengl for your rendering?
>
> On 29 September 2016 23:41:00 BST, "Gábor Fekete" <
> [email protected]> wrote:
>>
>> I'm working on a little project as hobby. It uses pyglet mostly and I
>> want to render procedural planets and stuff with it.
>> My main problem is that pyglet does not support geometry shaders.
>>
>> Why is that? Is there any way that it will be supported in the near
>> future?
>> I really need this feature and I don't want to move to another language.
>>
>> If there is nobody on this feature, may I try to get to it?
>>
>> Thanks!
>>
>>
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>
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