That all looks fine. Can you post a full traceback? Also, what version of Windows you're running.
-Ben On Saturday, January 6, 2018 at 12:48:18 PM UTC+9, [email protected] wrote: > > Python > > ------------------------------------------------------------------------------ > sys.version: 3.6.3 |Anaconda custom (64-bit)| (default, Oct 15 2017, > 03:27:45) [MSC v.1900 64 bit (AMD64)] > sys.platform: win32 > sys.maxint: 9223372036854775807 > os.getcwd(): C:\Users\Stanley > > pyglet > > ------------------------------------------------------------------------------ > pyglet.version: 1.3.0 > pyglet.compat_platform: win32 > pyglet.__file__: C:\MyProgram\Anaconda\lib\site-packages\pyglet\__init__.py > pyglet.options['audio'] = ('directsound', 'pulse', 'openal', 'silent') > pyglet.options['font'] = ('gdiplus', 'win32') > pyglet.options['debug_font'] = False > pyglet.options['debug_gl'] = True > pyglet.options['debug_gl_trace'] = False > pyglet.options['debug_gl_trace_args'] = False > pyglet.options['debug_graphics_batch'] = False > pyglet.options['debug_lib'] = False > pyglet.options['debug_media'] = False > pyglet.options['debug_texture'] = False > pyglet.options['debug_trace'] = False > pyglet.options['debug_trace_args'] = False > pyglet.options['debug_trace_depth'] = 1 > pyglet.options['debug_trace_flush'] = True > pyglet.options['debug_win32'] = False > pyglet.options['debug_x11'] = False > pyglet.options['graphics_vbo'] = True > pyglet.options['shadow_window'] = True > pyglet.options['vsync'] = None > pyglet.options['xsync'] = True > pyglet.options['xlib_fullscreen_override_redirect'] = False > pyglet.options['darwin_cocoa'] = False > pyglet.options['search_local_libs'] = True > > pyglet.window > > ------------------------------------------------------------------------------ > platform: <pyglet.window.Platform object at 0x000002E9863DC4E0> > display: <pyglet.canvas.win32.Win32Display object at 0x000002E986A000F0> > screens[0]: Win32Screen(x=0, y=0, width=1536, height=864) > config['double_buffer'] = 1 > config['stereo'] = 0 > config['buffer_size'] = 32 > config['aux_buffers'] = 0 > config['sample_buffers'] = 0 > config['samples'] = 0 > config['red_size'] = 8 > config['green_size'] = 8 > config['blue_size'] = 8 > config['alpha_size'] = 8 > config['depth_size'] = 24 > config['stencil_size'] = 8 > config['accum_red_size'] = 16 > config['accum_green_size'] = 16 > config['accum_blue_size'] = 16 > config['accum_alpha_size'] = 16 > config['major_version'] = None > config['minor_version'] = None > config['forward_compatible'] = None > config['debug'] = None > context: Win32Context() > > window.context._info > > ------------------------------------------------------------------------------ > gl_info.get_version(): 4.0.0 - Build 10.18.10.4358 > gl_info.get_vendor(): Intel > gl_info.get_renderer(): Intel(R) HD Graphics 4000 > gl_info.get_extensions(): > GL_3DFX_texture_compression_FXT1 > GL_ARB_ES2_compatibility > GL_ARB_ES3_compatibility > GL_ARB_arrays_of_arrays > GL_ARB_base_instance > GL_ARB_blend_func_extended > GL_ARB_buffer_storage > GL_ARB_color_buffer_float > GL_ARB_compatibility > GL_ARB_compressed_texture_pixel_storage > GL_ARB_conservative_depth > GL_ARB_copy_buffer > GL_ARB_debug_output > GL_ARB_depth_buffer_float > GL_ARB_depth_clamp > GL_ARB_depth_texture > GL_ARB_draw_buffers > GL_ARB_draw_buffers_blend > GL_ARB_draw_elements_base_vertex > GL_ARB_draw_indirect > GL_ARB_draw_instanced > GL_ARB_explicit_attrib_location > GL_ARB_fragment_coord_conventions > GL_ARB_fragment_program > GL_ARB_fragment_program_shadow > GL_ARB_fragment_shader > GL_ARB_framebuffer_no_attachments > GL_ARB_framebuffer_object > GL_ARB_framebuffer_sRGB > GL_ARB_geometry_shader4 > GL_ARB_get_program_binary > GL_ARB_gpu_shader5 > GL_ARB_gpu_shader_fp64 > GL_ARB_half_float_pixel > GL_ARB_half_float_vertex > GL_ARB_instanced_arrays > GL_ARB_internalformat_query > GL_ARB_internalformat_query2 > GL_ARB_map_buffer_alignment > GL_ARB_map_buffer_range > GL_ARB_multi_draw_indirect > GL_ARB_multisample > GL_ARB_multitexture > GL_ARB_occlusion_query > GL_ARB_occlusion_query2 > GL_ARB_pixel_buffer_object > GL_ARB_point_parameters > GL_ARB_point_sprite > GL_ARB_program_interface_query > GL_ARB_provoking_vertex > GL_ARB_robustness > GL_ARB_sample_shading > GL_ARB_sampler_objects > GL_ARB_seamless_cube_map > GL_ARB_separate_shader_objects > GL_ARB_shader_atomic_counters > GL_ARB_shader_bit_encoding > GL_ARB_shader_objects > GL_ARB_shader_precision > GL_ARB_shader_subroutine > GL_ARB_shading_language_100 > GL_ARB_shading_language_420pack > GL_ARB_shading_language_packing > GL_ARB_shadow > GL_ARB_stencil_texturing > GL_ARB_sync > GL_ARB_tessellation_shader > GL_ARB_texture_border_clamp > GL_ARB_texture_buffer_object_rgb32 > GL_ARB_texture_buffer_range > GL_ARB_texture_compression > GL_ARB_texture_compression_bptc > GL_ARB_texture_compression_rgtc > GL_ARB_texture_cube_map > GL_ARB_texture_cube_map_array > GL_ARB_texture_env_add > GL_ARB_texture_env_combine > GL_ARB_texture_env_crossbar > GL_ARB_texture_env_dot3 > GL_ARB_texture_float > GL_ARB_texture_gather > GL_ARB_texture_multisample > GL_ARB_texture_non_power_of_two > GL_ARB_texture_query_lod > GL_ARB_texture_rectangle > GL_ARB_texture_rg > GL_ARB_texture_rgb10_a2ui > GL_ARB_texture_storage > GL_ARB_texture_storage_multisample > GL_ARB_texture_swizzle > GL_ARB_timer_query > GL_ARB_transform_feedback2 > GL_ARB_transform_feedback3 > GL_ARB_transform_feedback_instanced > GL_ARB_transpose_matrix > GL_ARB_uniform_buffer_object > GL_ARB_vertex_array_bgra > GL_ARB_vertex_array_object > GL_ARB_vertex_attrib_64bit > GL_ARB_vertex_attrib_binding > GL_ARB_vertex_buffer_object > GL_ARB_vertex_program > GL_ARB_vertex_shader > GL_ARB_vertex_type_2_10_10_10_rev > GL_ARB_viewport_array > GL_ARB_window_pos > GL_ATI_separate_stencil > GL_EXT_abgr > GL_EXT_bgra > GL_EXT_blend_color > GL_EXT_blend_equation_separate > GL_EXT_blend_func_separate > GL_EXT_blend_minmax > GL_EXT_blend_subtract > GL_EXT_clip_volume_hint > GL_EXT_compiled_vertex_array > GL_EXT_draw_buffers2 > GL_EXT_draw_range_elements > GL_EXT_fog_coord > GL_EXT_framebuffer_blit > GL_EXT_framebuffer_multisample > GL_EXT_framebuffer_object > GL_EXT_geometry_shader4 > GL_EXT_gpu_program_parameters > GL_EXT_gpu_shader4 > GL_EXT_multi_draw_arrays > GL_EXT_packed_depth_stencil > GL_EXT_packed_float > GL_EXT_packed_pixels > GL_EXT_rescale_normal > GL_EXT_secondary_color > GL_EXT_separate_specular_color > GL_EXT_shader_integer_mix > GL_EXT_shadow_funcs > GL_EXT_stencil_two_side > GL_EXT_stencil_wrap > GL_EXT_texture3D > GL_EXT_texture_array > GL_EXT_texture_buffer > GL_EXT_texture_compression_s3tc > GL_EXT_texture_edge_clamp > GL_EXT_texture_env_add > GL_EXT_texture_env_combine > GL_EXT_texture_filter_anisotropic > GL_EXT_texture_integer > GL_EXT_texture_lod_bias > GL_EXT_texture_rectangle > GL_EXT_texture_sRGB > GL_EXT_texture_sRGB_decode > GL_EXT_texture_shared_exponent > GL_EXT_texture_snorm > GL_EXT_texture_storage > GL_EXT_texture_swizzle > GL_EXT_transform_feedback > GL_IBM_texture_mirrored_repeat > GL_INTEL_map_texture > GL_INTEL_performance_queries > GL_INTEL_performance_query > GL_KHR_blend_equation_advanced > GL_KHR_debug > GL_NV_blend_square > GL_NV_conditional_render > GL_NV_primitive_restart > GL_NV_texgen_reflection > GL_SGIS_generate_mipmap > GL_SGIS_texture_edge_clamp > GL_SGIS_texture_lod > GL_SUN_multi_draw_arrays > GL_WIN_swap_hint > WGL_ARB_buffer_region > WGL_ARB_create_context > WGL_ARB_create_context_profile > WGL_ARB_create_context_robustness > WGL_ARB_extensions_string > WGL_ARB_framebuffer_sRGB > WGL_ARB_make_current_read > WGL_ARB_multisample > WGL_ARB_pbuffer > WGL_ARB_pixel_format > WGL_ARB_pixel_format_float > WGL_EXT_create_context_es2_profile > WGL_EXT_create_context_es_profile > WGL_EXT_depth_float > WGL_EXT_extensions_string > WGL_EXT_pixel_format_packed_float > WGL_EXT_swap_control > WGL_EXT_swap_control_tear > WGL_NV_DX_interop > > pyglet.gl.glu_info > > ------------------------------------------------------------------------------ > glu_info.get_version(): 1.2.2.0 Microsoft Corporation > glu_info.get_extensions(): > GL_EXT_bgra > > pyglet.gl.glx_info > > ------------------------------------------------------------------------------ > GLX not available. > > pyglet.media > > ------------------------------------------------------------------------------ > audio driver: > <pyglet.media.drivers.directsound.adaptation.DirectSoundDriver object at > 0x000002E987392080> > > pyglet.media.avbin > > ------------------------------------------------------------------------------ > AVbin not available. > > pyglet.media.drivers.openal > > ------------------------------------------------------------------------------ > OpenAL not available. > > pyglet.input.wintab > > ------------------------------------------------------------------------------ > WinTab not available. > > On Friday, January 5, 2018 at 4:32:16 AM UTC-5, Benjamin Moran wrote: >> >> Hi Stanley, >> >> Could you share the output of `python -m pyglet.info` ? >> > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. 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