I tried installing both Anaconda and Miniconda, but both times the 
installer would crash just when starting installation, so unfortunately I 
am not able to reproduce this issue at the moment. I tried installing from 
a directory without spaces, as mentioned on the Anaconda mailing list. 
Anybody has experience with getting it to install?

Rob

Op maandag 15 januari 2018 07:33:28 UTC+1 schreef Benjamin Moran:
>
> Stanley, 
>
> I don't have a system set up to test this myself, but maybe we can do a 
> little digging in the mean time. 
> What is the value of `sys.platform` when checked under Spyder? That is the 
> main thing that pyglet uses to determine where it's running.
>
>
>
>
>
>
>
>
> On Wednesday, January 10, 2018 at 7:06:29 AM UTC+9, [email protected] 
> wrote:
>>
>> Great, thanks for your help Rob!
>>
>> On Tuesday, January 9, 2018 at 4:52:56 PM UTC-5, Rob wrote:
>>>
>>> Yeah, that was what I meant, you are trying to follow the tutorial. It 
>>> is probably worth trying this in anaconda for us. I hope I can try this 
>>> soon. 
>>>
>>> Rob
>>>
>>> On 9 Jan 2018 19:16, <[email protected]> wrote:
>>>
>>>> The file I ran is not installed as part of Anaconda, I created a file I 
>>>> created composed of the two lines of code I posted above.
>>>>
>>>> I'm using conda 4.3.27 and Python 3.6.2. I installed pyglet using pip 
>>>> from the Anaconda Prompt.
>>>> Also just to update, I can run pyglet 1.3.0 just fine if I execute the 
>>>> script directly from the command prompt, or if I execute the script in an 
>>>> external system terminal in Spyder instead of the IPython console 
>>>> (Peferences > Run > Console > Execute in an external system terminal). But 
>>>> I'm still not sure if the problem solely lies with Spyder since pyglet 
>>>> 1.2.4 executes just fine in the IPython console.
>>>>
>>>> Stanley
>>>>
>>>> On Monday, January 8, 2018 at 2:48:00 PM UTC-5, Rob wrote:
>>>>>
>>>>> If I see it correctly you are trying to run the tutorial in Spyder 
>>>>> that is installed as part of Anaconda?
>>>>>
>>>>> I guess we need to try and reproduce in that same environment. 
>>>>> Probably somehow we do not recognize this as Windows. The weird part is 
>>>>> that the only reason you would normally get BaseWindow is if 
>>>>> sys.is_epydoc 
>>>>> is defined, which is only done when generating documentation. If it fails 
>>>>> to detect the OS, the default is XlibWindow.
>>>>>
>>>>> Which version of Anaconda do you use? And for which Python version? 
>>>>> How did you install pyglet?
>>>>>
>>>>> Rob
>>>>>
>>>>> On 8 January 2018 at 19:03, <[email protected]> wrote:
>>>>>
>>>>>> Hi Ben,
>>>>>>
>>>>>> Sorry for the late reply, I'm running Windows 10 Home, here is the 
>>>>>> traceback:
>>>>>>
>>>>>> Traceback (most recent call last):
>>>>>>
>>>>>>   File "<ipython-input-1-c6b79a1cd483>", line 1, in <module>
>>>>>>     runfile('C:/Users/Stanley/Desktop/Programming/Python 
>>>>>> Tutorials/Pyglet/Pyglet_Tutorial_1.py', 
>>>>>> wdir='C:/Users/Stanley/Desktop/Programming/Python Tutorials/Pyglet')
>>>>>>
>>>>>>   File 
>>>>>> "C:\MyProgram\Anaconda\lib\site-packages\spyder\utils\site\sitecustomize.py",
>>>>>>  
>>>>>> line 710, in runfile
>>>>>>     execfile(filename, namespace)
>>>>>>
>>>>>>   File 
>>>>>> "C:\MyProgram\Anaconda\lib\site-packages\spyder\utils\site\sitecustomize.py",
>>>>>>  
>>>>>> line 101, in execfile
>>>>>>     exec(compile(f.read(), filename, 'exec'), namespace)
>>>>>>
>>>>>>   File "C:/Users/Stanley/Desktop/Programming/Python 
>>>>>> Tutorials/Pyglet/Pyglet_Tutorial_1.py", line 3, in <module>
>>>>>>     win = pyglet.window.Window()
>>>>>>
>>>>>>   File 
>>>>>> "C:\MyProgram\Anaconda\lib\site-packages\pyglet\window\__init__.py", 
>>>>>> line 
>>>>>> 504, in __init__
>>>>>>     screen = display.get_default_screen()
>>>>>>
>>>>>>   File 
>>>>>> "C:\MyProgram\Anaconda\lib\site-packages\pyglet\canvas\base.py", line 
>>>>>> 73, 
>>>>>> in get_default_screen
>>>>>>     return self.get_screens()[0]
>>>>>>
>>>>>>   File 
>>>>>> "C:\MyProgram\Anaconda\lib\site-packages\pyglet\canvas\base.py", line 
>>>>>> 65, 
>>>>>> in get_screens
>>>>>>     raise NotImplementedError('abstract')
>>>>>>
>>>>>> NotImplementedError: abstract
>>>>>>
>>>>>>
>>>>>> On Saturday, January 6, 2018 at 8:14:12 AM UTC-5, Benjamin Moran 
>>>>>> wrote:
>>>>>>>
>>>>>>> That all looks fine. Can you post a full traceback? Also, what 
>>>>>>> version of Windows you're running. 
>>>>>>>
>>>>>>> -Ben
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On Saturday, January 6, 2018 at 12:48:18 PM UTC+9, 
>>>>>>> [email protected] wrote:
>>>>>>>>
>>>>>>>> Python
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> sys.version: 3.6.3 |Anaconda custom (64-bit)| (default, Oct 15 
>>>>>>>> 2017, 03:27:45) [MSC v.1900 64 bit (AMD64)]
>>>>>>>> sys.platform: win32
>>>>>>>> sys.maxint: 9223372036854775807
>>>>>>>> os.getcwd(): C:\Users\Stanley
>>>>>>>>
>>>>>>>> pyglet
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> pyglet.version: 1.3.0
>>>>>>>> pyglet.compat_platform: win32
>>>>>>>> pyglet.__file__: 
>>>>>>>> C:\MyProgram\Anaconda\lib\site-packages\pyglet\__init__.py
>>>>>>>> pyglet.options['audio'] = ('directsound', 'pulse', 'openal', 
>>>>>>>> 'silent')
>>>>>>>> pyglet.options['font'] = ('gdiplus', 'win32')
>>>>>>>> pyglet.options['debug_font'] = False
>>>>>>>> pyglet.options['debug_gl'] = True
>>>>>>>> pyglet.options['debug_gl_trace'] = False
>>>>>>>> pyglet.options['debug_gl_trace_args'] = False
>>>>>>>> pyglet.options['debug_graphics_batch'] = False
>>>>>>>> pyglet.options['debug_lib'] = False
>>>>>>>> pyglet.options['debug_media'] = False
>>>>>>>> pyglet.options['debug_texture'] = False
>>>>>>>> pyglet.options['debug_trace'] = False
>>>>>>>> pyglet.options['debug_trace_args'] = False
>>>>>>>> pyglet.options['debug_trace_depth'] = 1
>>>>>>>> pyglet.options['debug_trace_flush'] = True
>>>>>>>> pyglet.options['debug_win32'] = False
>>>>>>>> pyglet.options['debug_x11'] = False
>>>>>>>> pyglet.options['graphics_vbo'] = True
>>>>>>>> pyglet.options['shadow_window'] = True
>>>>>>>> pyglet.options['vsync'] = None
>>>>>>>> pyglet.options['xsync'] = True
>>>>>>>> pyglet.options['xlib_fullscreen_override_redirect'] = False
>>>>>>>> pyglet.options['darwin_cocoa'] = False
>>>>>>>> pyglet.options['search_local_libs'] = True
>>>>>>>>
>>>>>>>> pyglet.window
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> platform: <pyglet.window.Platform object at 0x000002E9863DC4E0>
>>>>>>>> display: <pyglet.canvas.win32.Win32Display object at 
>>>>>>>> 0x000002E986A000F0>
>>>>>>>> screens[0]: Win32Screen(x=0, y=0, width=1536, height=864)
>>>>>>>> config['double_buffer'] = 1
>>>>>>>> config['stereo'] = 0
>>>>>>>> config['buffer_size'] = 32
>>>>>>>> config['aux_buffers'] = 0
>>>>>>>> config['sample_buffers'] = 0
>>>>>>>> config['samples'] = 0
>>>>>>>> config['red_size'] = 8
>>>>>>>> config['green_size'] = 8
>>>>>>>> config['blue_size'] = 8
>>>>>>>> config['alpha_size'] = 8
>>>>>>>> config['depth_size'] = 24
>>>>>>>> config['stencil_size'] = 8
>>>>>>>> config['accum_red_size'] = 16
>>>>>>>> config['accum_green_size'] = 16
>>>>>>>> config['accum_blue_size'] = 16
>>>>>>>> config['accum_alpha_size'] = 16
>>>>>>>> config['major_version'] = None
>>>>>>>> config['minor_version'] = None
>>>>>>>> config['forward_compatible'] = None
>>>>>>>> config['debug'] = None
>>>>>>>> context: Win32Context()
>>>>>>>>
>>>>>>>> window.context._info
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> gl_info.get_version(): 4.0.0 - Build 10.18.10.4358
>>>>>>>> gl_info.get_vendor(): Intel
>>>>>>>> gl_info.get_renderer(): Intel(R) HD Graphics 4000
>>>>>>>> gl_info.get_extensions():
>>>>>>>>    GL_3DFX_texture_compression_FXT1
>>>>>>>>    GL_ARB_ES2_compatibility
>>>>>>>>    GL_ARB_ES3_compatibility
>>>>>>>>    GL_ARB_arrays_of_arrays
>>>>>>>>    GL_ARB_base_instance
>>>>>>>>    GL_ARB_blend_func_extended
>>>>>>>>    GL_ARB_buffer_storage
>>>>>>>>    GL_ARB_color_buffer_float
>>>>>>>>    GL_ARB_compatibility
>>>>>>>>    GL_ARB_compressed_texture_pixel_storage
>>>>>>>>    GL_ARB_conservative_depth
>>>>>>>>    GL_ARB_copy_buffer
>>>>>>>>    GL_ARB_debug_output
>>>>>>>>    GL_ARB_depth_buffer_float
>>>>>>>>    GL_ARB_depth_clamp
>>>>>>>>    GL_ARB_depth_texture
>>>>>>>>    GL_ARB_draw_buffers
>>>>>>>>    GL_ARB_draw_buffers_blend
>>>>>>>>    GL_ARB_draw_elements_base_vertex
>>>>>>>>    GL_ARB_draw_indirect
>>>>>>>>    GL_ARB_draw_instanced
>>>>>>>>    GL_ARB_explicit_attrib_location
>>>>>>>>    GL_ARB_fragment_coord_conventions
>>>>>>>>    GL_ARB_fragment_program
>>>>>>>>    GL_ARB_fragment_program_shadow
>>>>>>>>    GL_ARB_fragment_shader
>>>>>>>>    GL_ARB_framebuffer_no_attachments
>>>>>>>>    GL_ARB_framebuffer_object
>>>>>>>>    GL_ARB_framebuffer_sRGB
>>>>>>>>    GL_ARB_geometry_shader4
>>>>>>>>    GL_ARB_get_program_binary
>>>>>>>>    GL_ARB_gpu_shader5
>>>>>>>>    GL_ARB_gpu_shader_fp64
>>>>>>>>    GL_ARB_half_float_pixel
>>>>>>>>    GL_ARB_half_float_vertex
>>>>>>>>    GL_ARB_instanced_arrays
>>>>>>>>    GL_ARB_internalformat_query
>>>>>>>>    GL_ARB_internalformat_query2
>>>>>>>>    GL_ARB_map_buffer_alignment
>>>>>>>>    GL_ARB_map_buffer_range
>>>>>>>>    GL_ARB_multi_draw_indirect
>>>>>>>>    GL_ARB_multisample
>>>>>>>>    GL_ARB_multitexture
>>>>>>>>    GL_ARB_occlusion_query
>>>>>>>>    GL_ARB_occlusion_query2
>>>>>>>>    GL_ARB_pixel_buffer_object
>>>>>>>>    GL_ARB_point_parameters
>>>>>>>>    GL_ARB_point_sprite
>>>>>>>>    GL_ARB_program_interface_query
>>>>>>>>    GL_ARB_provoking_vertex
>>>>>>>>    GL_ARB_robustness
>>>>>>>>    GL_ARB_sample_shading
>>>>>>>>    GL_ARB_sampler_objects
>>>>>>>>    GL_ARB_seamless_cube_map
>>>>>>>>    GL_ARB_separate_shader_objects
>>>>>>>>    GL_ARB_shader_atomic_counters
>>>>>>>>    GL_ARB_shader_bit_encoding
>>>>>>>>    GL_ARB_shader_objects
>>>>>>>>    GL_ARB_shader_precision
>>>>>>>>    GL_ARB_shader_subroutine
>>>>>>>>    GL_ARB_shading_language_100
>>>>>>>>    GL_ARB_shading_language_420pack
>>>>>>>>    GL_ARB_shading_language_packing
>>>>>>>>    GL_ARB_shadow
>>>>>>>>    GL_ARB_stencil_texturing
>>>>>>>>    GL_ARB_sync
>>>>>>>>    GL_ARB_tessellation_shader
>>>>>>>>    GL_ARB_texture_border_clamp
>>>>>>>>    GL_ARB_texture_buffer_object_rgb32
>>>>>>>>    GL_ARB_texture_buffer_range
>>>>>>>>    GL_ARB_texture_compression
>>>>>>>>    GL_ARB_texture_compression_bptc
>>>>>>>>    GL_ARB_texture_compression_rgtc
>>>>>>>>    GL_ARB_texture_cube_map
>>>>>>>>    GL_ARB_texture_cube_map_array
>>>>>>>>    GL_ARB_texture_env_add
>>>>>>>>    GL_ARB_texture_env_combine
>>>>>>>>    GL_ARB_texture_env_crossbar
>>>>>>>>    GL_ARB_texture_env_dot3
>>>>>>>>    GL_ARB_texture_float
>>>>>>>>    GL_ARB_texture_gather
>>>>>>>>    GL_ARB_texture_multisample
>>>>>>>>    GL_ARB_texture_non_power_of_two
>>>>>>>>    GL_ARB_texture_query_lod
>>>>>>>>    GL_ARB_texture_rectangle
>>>>>>>>    GL_ARB_texture_rg
>>>>>>>>    GL_ARB_texture_rgb10_a2ui
>>>>>>>>    GL_ARB_texture_storage
>>>>>>>>    GL_ARB_texture_storage_multisample
>>>>>>>>    GL_ARB_texture_swizzle
>>>>>>>>    GL_ARB_timer_query
>>>>>>>>    GL_ARB_transform_feedback2
>>>>>>>>    GL_ARB_transform_feedback3
>>>>>>>>    GL_ARB_transform_feedback_instanced
>>>>>>>>    GL_ARB_transpose_matrix
>>>>>>>>    GL_ARB_uniform_buffer_object
>>>>>>>>    GL_ARB_vertex_array_bgra
>>>>>>>>    GL_ARB_vertex_array_object
>>>>>>>>    GL_ARB_vertex_attrib_64bit
>>>>>>>>    GL_ARB_vertex_attrib_binding
>>>>>>>>    GL_ARB_vertex_buffer_object
>>>>>>>>    GL_ARB_vertex_program
>>>>>>>>    GL_ARB_vertex_shader
>>>>>>>>    GL_ARB_vertex_type_2_10_10_10_rev
>>>>>>>>    GL_ARB_viewport_array
>>>>>>>>    GL_ARB_window_pos
>>>>>>>>    GL_ATI_separate_stencil
>>>>>>>>    GL_EXT_abgr
>>>>>>>>    GL_EXT_bgra
>>>>>>>>    GL_EXT_blend_color
>>>>>>>>    GL_EXT_blend_equation_separate
>>>>>>>>    GL_EXT_blend_func_separate
>>>>>>>>    GL_EXT_blend_minmax
>>>>>>>>    GL_EXT_blend_subtract
>>>>>>>>    GL_EXT_clip_volume_hint
>>>>>>>>    GL_EXT_compiled_vertex_array
>>>>>>>>    GL_EXT_draw_buffers2
>>>>>>>>    GL_EXT_draw_range_elements
>>>>>>>>    GL_EXT_fog_coord
>>>>>>>>    GL_EXT_framebuffer_blit
>>>>>>>>    GL_EXT_framebuffer_multisample
>>>>>>>>    GL_EXT_framebuffer_object
>>>>>>>>    GL_EXT_geometry_shader4
>>>>>>>>    GL_EXT_gpu_program_parameters
>>>>>>>>    GL_EXT_gpu_shader4
>>>>>>>>    GL_EXT_multi_draw_arrays
>>>>>>>>    GL_EXT_packed_depth_stencil
>>>>>>>>    GL_EXT_packed_float
>>>>>>>>    GL_EXT_packed_pixels
>>>>>>>>    GL_EXT_rescale_normal
>>>>>>>>    GL_EXT_secondary_color
>>>>>>>>    GL_EXT_separate_specular_color
>>>>>>>>    GL_EXT_shader_integer_mix
>>>>>>>>    GL_EXT_shadow_funcs
>>>>>>>>    GL_EXT_stencil_two_side
>>>>>>>>    GL_EXT_stencil_wrap
>>>>>>>>    GL_EXT_texture3D
>>>>>>>>    GL_EXT_texture_array
>>>>>>>>    GL_EXT_texture_buffer
>>>>>>>>    GL_EXT_texture_compression_s3tc
>>>>>>>>    GL_EXT_texture_edge_clamp
>>>>>>>>    GL_EXT_texture_env_add
>>>>>>>>    GL_EXT_texture_env_combine
>>>>>>>>    GL_EXT_texture_filter_anisotropic
>>>>>>>>    GL_EXT_texture_integer
>>>>>>>>    GL_EXT_texture_lod_bias
>>>>>>>>    GL_EXT_texture_rectangle
>>>>>>>>    GL_EXT_texture_sRGB
>>>>>>>>    GL_EXT_texture_sRGB_decode
>>>>>>>>    GL_EXT_texture_shared_exponent
>>>>>>>>    GL_EXT_texture_snorm
>>>>>>>>    GL_EXT_texture_storage
>>>>>>>>    GL_EXT_texture_swizzle
>>>>>>>>    GL_EXT_transform_feedback
>>>>>>>>    GL_IBM_texture_mirrored_repeat
>>>>>>>>    GL_INTEL_map_texture
>>>>>>>>    GL_INTEL_performance_queries
>>>>>>>>    GL_INTEL_performance_query
>>>>>>>>    GL_KHR_blend_equation_advanced
>>>>>>>>    GL_KHR_debug
>>>>>>>>    GL_NV_blend_square
>>>>>>>>    GL_NV_conditional_render
>>>>>>>>    GL_NV_primitive_restart
>>>>>>>>    GL_NV_texgen_reflection
>>>>>>>>    GL_SGIS_generate_mipmap
>>>>>>>>    GL_SGIS_texture_edge_clamp
>>>>>>>>    GL_SGIS_texture_lod
>>>>>>>>    GL_SUN_multi_draw_arrays
>>>>>>>>    GL_WIN_swap_hint
>>>>>>>>    WGL_ARB_buffer_region
>>>>>>>>    WGL_ARB_create_context
>>>>>>>>    WGL_ARB_create_context_profile
>>>>>>>>    WGL_ARB_create_context_robustness
>>>>>>>>    WGL_ARB_extensions_string
>>>>>>>>    WGL_ARB_framebuffer_sRGB
>>>>>>>>    WGL_ARB_make_current_read
>>>>>>>>    WGL_ARB_multisample
>>>>>>>>    WGL_ARB_pbuffer
>>>>>>>>    WGL_ARB_pixel_format
>>>>>>>>    WGL_ARB_pixel_format_float
>>>>>>>>    WGL_EXT_create_context_es2_profile
>>>>>>>>    WGL_EXT_create_context_es_profile
>>>>>>>>    WGL_EXT_depth_float
>>>>>>>>    WGL_EXT_extensions_string
>>>>>>>>    WGL_EXT_pixel_format_packed_float
>>>>>>>>    WGL_EXT_swap_control
>>>>>>>>    WGL_EXT_swap_control_tear
>>>>>>>>    WGL_NV_DX_interop
>>>>>>>>
>>>>>>>> pyglet.gl.glu_info
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> glu_info.get_version(): 1.2.2.0 Microsoft Corporation
>>>>>>>> glu_info.get_extensions():
>>>>>>>>    GL_EXT_bgra
>>>>>>>>
>>>>>>>> pyglet.gl.glx_info
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> GLX not available.
>>>>>>>>
>>>>>>>> pyglet.media
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> audio driver: 
>>>>>>>> <pyglet.media.drivers.directsound.adaptation.DirectSoundDriver object 
>>>>>>>> at 
>>>>>>>> 0x000002E987392080>
>>>>>>>>
>>>>>>>> pyglet.media.avbin
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> AVbin not available.
>>>>>>>>
>>>>>>>> pyglet.media.drivers.openal
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> OpenAL not available.
>>>>>>>>
>>>>>>>> pyglet.input.wintab
>>>>>>>>
>>>>>>>> ------------------------------------------------------------------------------
>>>>>>>> WinTab not available.
>>>>>>>>
>>>>>>>> On Friday, January 5, 2018 at 4:32:16 AM UTC-5, Benjamin Moran 
>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> Hi Stanley,
>>>>>>>>>
>>>>>>>>> Could you share the output of `python -m pyglet.info` ?
>>>>>>>>>
>>>>>>>> -- 
>>>>>> You received this message because you are subscribed to the Google 
>>>>>> Groups "pyglet-users" group.
>>>>>> To unsubscribe from this group and stop receiving emails from it, 
>>>>>> send an email to [email protected].
>>>>>> To post to this group, send email to [email protected].
>>>>>> Visit this group at https://groups.google.com/group/pyglet-users.
>>>>>> For more options, visit https://groups.google.com/d/optout.
>>>>>>
>>>>>
>>>>> -- 
>>>> You received this message because you are subscribed to the Google 
>>>> Groups "pyglet-users" group.
>>>> To unsubscribe from this group and stop receiving emails from it, send 
>>>> an email to [email protected].
>>>> To post to this group, send email to [email protected].
>>>> Visit this group at https://groups.google.com/group/pyglet-users.
>>>> For more options, visit https://groups.google.com/d/optout.
>>>>
>>>

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