On 1 Jan 2012, at 17:54, Anders F Björklund wrote: > Arjan Molenaar wrote: > >> There are a few things behaving slightly different in the Quartz version, >> but I think I can iron those out. >> >> Personally I have no trouble using X11, but towards users using native >> Quartz is somewhat more usable. > > It's not like there's any major difference in appearance - > the main visible change is whether the window has an [X]... > > There's a gtk-quartz-engine, but it's kinda buggy so I just > used Clearlooks as the default (but Murrine is included too). > > > I see that your brew fork have a "native-gtk+" formula too, > so I guess it has both covered. But Homebrew is all about X11. > > https://github.com/mxcl/homebrew/issues/1442 > https://github.com/mxcl/homebrew/issues/1612 > > --anders >
Hi, When playing around I noticed DnD is not fully operational. I'm missing the context.targets. Since my app is quite dependent on DnD this is a big miss. Do you know if a newer release of Gtk+ 2.x fixes this? If so, do you plan on making a build for that? Any plans on preparing an installation for GTK+ 3? Is your build/release process documented somewhere? Regards, Arjan _______________________________________________ pygtk mailing list pygtk@daa.com.au http://www.daa.com.au/mailman/listinfo/pygtk Read the PyGTK FAQ: http://faq.pygtk.org/