On Thu, 2011-06-23 at 11:25 -0700, Mike Orr wrote:
> On Thu, Jun 23, 2011 at 7:16 AM, Joe Dallago <jd.dall...@gmail.com> wrote:
> > I would  like to help with this, if you guys start a project.  I would
> > say the best way to do it would be to alter deform to accept multiple
> > template rendering engines stored within deform itself.

It already does:

http://docs.pylonsproject.org/projects/deform/dev/templates.html#creating-a-renderer-using-an-alternative-templating-system

- C


-- 
You received this message because you are subscribed to the Google Groups 
"pylons-discuss" group.
To post to this group, send email to pylons-discuss@googlegroups.com.
To unsubscribe from this group, send email to 
pylons-discuss+unsubscr...@googlegroups.com.
For more options, visit this group at 
http://groups.google.com/group/pylons-discuss?hl=en.

Reply via email to