On Mon, 24 Feb 2003, Denis Shcherbakov wrote: > > Hello, > > I think this is a ray-tracing or shadowing issue, and I'd like to find out > how to turn it off. I have a bunch of spheres on a lattice, and when you > turn the lattice a certain way - for example with a lattice corner out of > the plane of the screen, "staring at you" - *some* spheres get "blackened" > (with one-sided light source) or become sort of transparent (with > two-sided light source)... I'd like to turn off this feature and just > view the spheres as fully "solid" volumes rather than transparent or > projected objects, regardless of lattice orientation... > > Any help is appreciated! > > Denis
Hi Denis, Welcome to the PyMOL mailing list! Only one of the two problems is solvable -- "set ray_shadows,0" to turn off shadowing when raytracing (version 0.86 required). The transparent sphere problem will be solved in a future version. Cheers, Warren