----- Original Message ----

> From: Adrian Schreyer <ams...@cam.ac.uk>
> To: jason.vertr...@schrodinger.com; PyMOL-users@lists.sourceforge.net
> Sent: Wed, January 20, 2010 10:00:03 AM
> Subject: [PyMOL]  New Feature Ideas
>
> Something more challenging:
> 
> 3) Export scenes as webGL.This is a bit more ambitious to be honest
> but the benefits could be huge. A couple of problems could be solved
> at once, such as integration into web pages or documents, mobile
> devices, etc. without any plugins or Java stuff.
> 
> Adrian

+1000
People really need to jump on the bandwagon of getting rid of Java plugins.  I 
wish the pdb het atom pages would get rid of JMol for 3D viewing of molecules 
and hop onto twirlymol.

Just as a question, what version of OpenGL does pymol rely on?  WebGL is based 
around OpenGL ES 2.0 which is based around OpenGL 2.0.  I assume pymol doesn't 
use OpenGL 3.0, since its not even in OS X right now.  This area is something 
I'm hugely ignorant of though.

-David


      

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