Hi all,

Another feature that I find myself always wanting is a "kill script" button 
and/or command.  This comes in handy when I am testing a new python script and, 
accidentally, throw in an infinite loop.  It would be nice to have some sort of 
kill switch not only for python scripts but even for something as simple as 
ray-tracing.  There are times when I am ray-tracing a complicated scene and 
realize that half-way through the ray-tracing process that something was 
missing.  In that case, I normally have to kill PyMOL and start all over again 
(and hopefully, I'll have the scene/session saved).  Having this function would 
greatly enhance my productivity.

Thanks!

Sean
                                          
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