Christoph et. al, The changes have been pushed. Please let me know if you run into any other problems.
Cheers, -- Jason On Mon, Feb 13, 2012 at 3:50 PM, Jason Vertrees <jason.vertr...@schrodinger.com> wrote: > Hi Christoph, > > I just noticed that myself. I'll add the requisite files now. > > Cheers, > > -- Jason > > On Mon, Feb 13, 2012 at 3:47 PM, Christoph Gohlke <cgoh...@uci.edu> wrote: >> >> >> On 2/13/2012 11:27 AM, Jason Vertrees wrote: >>> Greetings, >>> >>> It is my pleasure to announce the release of open source PyMOL >>> v1.5.0.1. The source code has been committed to the open-source >>> repository. It is revision 3976. An svn tag and downloadable bz2 >>> source file were also created. All of this is accessible form the >>> PyMOL project page on SourceForge >>> (http://sourceforge.net/projects/pymol/). >>> >>> Before upgrading PyMOL -- please -- upgrade your video drivers! NVidia >>> and AMD/ATI cards are known to work well. But, Intel Mobile and other >>> low-end cards might have issues with the new rendering. The majority >>> of rendering anomalies are fixed by simply upgrading your video >>> drivers. >>> >>> You should be able to pull and build just like normal. You will need Python >>> 2.7. >>> >>> Some simple testing on my Linux machine shows the following >>> improvements in real-time rendering performance for a large protein >>> (58,000 atom Gro-EL, PDB 1AON) with the new open-source PyMOL code: >>> >>> Lines: >>> 240% increase (81 FPS to 270 FPS) >>> Spheres: >>> 864% increase (28 FPS to 270 FPS) >>> Sticks: >>> 2100% increase (8 FPS to 180 FPS) >>> Cartoon: >>> 3757% increase (27 to 270 FPS) >>> Surface: >>> 2600% increase (10 to 270 FPS) >>> Mesh: >>> 33% (180 FPS to 270 FPS) >>> >>> Your numbers will be different. This Linux machine has a powerful card >>> used for development >>> (http://www.amd.com/us/products/workstation/graphics/ati-firepro-3d/v8800/Pages/v8800.aspx). >>> It was generously donated by AMD. If you use an AMD/ATI card and PyMOL >>> works for you it's because AMD/ATI helped out. You may want to thank >>> them. What I've seen is that the more powerful your card the greater >>> the _difference_ in speed. That is, low-end cards should see >>> improvements in the range of tens to hundreds of percent while more >>> powerful cards should register improvements like mine, in the >>> thousands of percent for some representations. >>> >>> To quickly test performance of the new code on your machine just load >>> a large structure (eg. 1AON; 3R8O and 3R8T) and quickly >>> rotate/translate it. To see the refresh rate, type "set >>> show_frame_rate". The refresh rate shows up in the lower right hand >>> corner. Compare the frame rate, smoothness, and rendering quality when >>> the setting "use_shaders" is turned off and when it's turned on. >>> Compare different representations, each time turning on and off the >>> "use_shaders" setting. >>> >>> You can quickly update old PyMOL session files to the new rendering by >>> clicking, Settings> Rendering> Modernize after loading the old >>> session file. PyMOL will flip all the right settings to update >>> rendering. If the new code doesn't render properly, you can revert to >>> the old style rendering by typing: >>> >>> set use_shaders, 0 >>> >>> set sphere_mode, 0 >>> >>> >>> Please let us know how it goes. >>> >>> Cheers, >>> >>> -- Jason, Blaine& the PyMOL Team >>> >> >> That's good news! Thank you! >> >> It seems that several new files, which are included in the bz2 >> distribution, are missing in svn trunk. For example >> create_shadertext.py, modules\pymol\constants_palette.py and some files >> in data\shaders. >> >> http://pymol.svn.sourceforge.net/viewvc/pymol/trunk/pymol/ >> >> Christoph >> >> ------------------------------------------------------------------------------ >> Try before you buy = See our experts in action! >> The most comprehensive online learning library for Microsoft developers >> is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, >> Metro Style Apps, more. Free future releases when you subscribe now! >> http://p.sf.net/sfu/learndevnow-dev2 >> _______________________________________________ >> PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) >> Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users >> Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net > > > > -- > Jason Vertrees, PhD > PyMOL Product Manager > Schrödinger, LLC > > (e) jason.vertr...@schrodinger.com > (o) +1 (603) 374-7120 -- Jason Vertrees, PhD PyMOL Product Manager Schrödinger, LLC (e) jason.vertr...@schrodinger.com (o) +1 (603) 374-7120 ------------------------------------------------------------------------------ Try before you buy = See our experts in action! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-dev2 _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net