Yeah Maya uses Python & the embedded language MEL. Autodesk have moved towards Qt in a number of their products lines. The advantage for us is that we can quickly put together custom apps that run both inside & outside of Maya which is a big win.

Having said that I'd like to play around with Blender, I've heard many good things.

Side note, seems like other people are having this same problem with the QApplication instance.
Interestingly PySide.QtGui.qApp never gets initialised.

On 07/04/11 10:59, anatoly techtonik wrote:
On Tue, Apr 5, 2011 at 1:39 AM, Myles Jackson<[email protected]>  wrote:
Hey All!

I've started toying with the idea of converting some apps from PyQt into
PySide. So far so good (really appreciating the API compatibility right
now). However I've run into some weirdness and I was wondering if anyone
else has tried to use PySide inside maya or any other Qt based applications?
Does Maya use Python? I know new Blender is heavily dependent on
Python 3k for UI and scene operations. I naively thought that 3D
packets are all alike, and should rely on their own rendering backend
for UI like OpenGL in Blender, so using Qt makes no sense. Blender
just gained more awesomeness in my eyes. =)

Unfortunately, I can not help you with Maya issues.

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