On Wednesday 06 April 2011 20:46:39 Myles Jackson wrote: > Yeah Maya uses Python & the embedded language MEL. Autodesk have moved > towards Qt in a number of their products lines. > The advantage for us is that we can quickly put together custom apps > that run both inside & outside of Maya which is a big win. > > Having said that I'd like to play around with Blender, I've heard many > good things. > > Side note, seems like other people are having this same problem with the > QApplication instance. > Interestingly PySide.QtGui.qApp never gets initialised.
I filed a bug about this issue: http://bugs.pyside.org/show_bug.cgi?id=816 > On 07/04/11 10:59, anatoly techtonik wrote: > > On Tue, Apr 5, 2011 at 1:39 AM, Myles Jackson<[email protected]> wrote: > >> Hey All! > >> > >> I've started toying with the idea of converting some apps from PyQt into > >> PySide. So far so good (really appreciating the API compatibility right > >> now). However I've run into some weirdness and I was wondering if anyone > >> else has tried to use PySide inside maya or any other Qt based > >> applications? > > > > Does Maya use Python? I know new Blender is heavily dependent on > > Python 3k for UI and scene operations. I naively thought that 3D > > packets are all alike, and should rely on their own rendering backend > > for UI like OpenGL in Blender, so using Qt makes no sense. Blender > > just gained more awesomeness in my eyes. =) > > > > Unfortunately, I can not help you with Maya issues. > > _______________________________________________ > PySide mailing list > [email protected] > http://lists.pyside.org/listinfo/pyside -- Hugo Parente Lima INdT - Instituto Nokia de Tecnologia
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