I'm disappointed that I didn't get a wxPython solution. If the only way to get wxPython to correctly handle this simple task is to code around it, I don't think wxPython is really ready for Windows.
Is there a better place to ask? Regarding the suggestions: Bjoern, you're wrong. The GUI needs to be displayed for the user to analyse. A delay between display and readiness is much better than a delay before display or a delay with the GUI half-drawn. Mike, the screen does display correctly, it's just that in Windows, screen updates are not processed while the application is busy. 7Stud, that's a solution. Unless anyone comes up with a direct solution, I guess I'll have to do that. [david] [david] wrote: > I'd like to refresh the display before I start the main loop. > > I have code like this: > > app = App() > app.Show() > app.long_slow_init() > app.MainLoop() > > > The main frame partly loads at Show, but because the mainloop has not > started yet, the display does not update until long_slow_init() finishes. > > Alternatively, I could code > > app = App() > app.long_slow_init() > app.Show() > app.MainLoop() > > Which would give me a crisp Show, but there would be a long slow wait > before the app showed any activity at all. I would need a splash screen. > > I'd rather not have a splash screen (and I don't know how anyway). I'd > like to just make app.Show() finish correctly before running > long_slow_init. > > Is there a wx internal method that I can use to give Windows the > opportunity to finish painting the frame before I run long_slow_init()? > > Or is there a better idea? > > (david) -- http://mail.python.org/mailman/listinfo/python-list