On Nov 14, 5:38 am, "Sells, Fred" <[EMAIL PROTECTED]> wrote: > It sounds as if this project is a major task based on your current level of > experience. That being said, all we "pythonistas" encourage and support > anyone who is trying to learn/apply python. > > Break the problem into 2 parts: > --simulation math of what you're trying to do > --cool visual display (2D is sufficient) to make it interesting and so others > can grasp what you did > > Then the math drives the display, but you can build and test the math using > text output. > > pygame and pysim are good candidates. There is alsowww.vpython.org. Make > sure you find some tutorial on object oriented programming "OOP" because > that's the way to build this critter. > > I'm assuming you have a fairly powerful PC, if so you need a decent > development environment. google for python IDE or check at python.org. I > use Eclipse + PyDev (both free) although there is a wide difference of > opinion on IDE's. > > Remember to eat the elephant one byte at a time. i.e. small steps. > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] > > Behalf Of Ant > > Sent: Wednesday, November 14, 2007 6:48 AM > > To: [EMAIL PROTECTED] > > Subject: Re: Using Python To Change The World :) > > > On Nov 14, 3:09 am, [EMAIL PROTECTED] wrote: > > ... > > > so here is MY question: > > > how would you replicate a street intersection in python? and > > > furthermore, how would you do you have the cars move up and > > down those > > > "streets". > > > I've never used it, but I'd have thought that pygame would satisfy the > > graphical side of things. > > > -- > > Ant > > > -- > >http://mail.python.org/mailman/listinfo/python-list
ah, great advice. thanks very much. thank you to everyone for helping :) -- http://mail.python.org/mailman/listinfo/python-list