On 30 Okt, 14:12, "Andy O'Meara" <[EMAIL PROTECTED]> wrote:
>
> 3) Start a new python implementation, let's call it "CPythonES"

[...]

> 4) Drop python, switch to Lua.

Have you looked at tinypy? I'm not sure about the concurrency aspects
of the implementation, but the developers are not completely
unfamiliar with game development, and there is a certain amount of
influence from Lua:

http://www.tinypy.org/

It might also be a more appropriate starting point than CPython for
experimentation.

Paul
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