On Monday, May 11, 2015 at 7:25:09 PM UTC-5, Dennis Lee Bieber wrote:
> On Mon, 11 May 2015 08:33:56 -0700 (PDT), zipher
> <dreamingforw...@gmail.com> declaimed the following:
> >You are making a error that few in the programming community have caught up 
> >to.  OOP design for *data abstraction* is a completely different beast that 
> >OOP for *simulation*.  The confusion is around the use of the word "object" 
> >which both denotes a physical world item and a virtual one detached from 
> >reality.
> >
> >I would say that Python might not be the right fit, but instead a language 
> >dedicated to simulation.
> 
>       The danger there is that a "language dedicated to simulation" might
> mean "discrete event" simulation -- which would be an even worse fit to a
> problem of particle motion simulation.

Huh?  VPython successfully models particle motion simulation with discrete 
events.  I don't see how you're going to update a variable non-discretely.  
Tensors?  Good luck.

Mark
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