On 5/11/2015 8:42 PM, zipher wrote:
On Monday, May 11, 2015 at 7:25:09 PM UTC-5, Dennis Lee Bieber wrote:
On Mon, 11 May 2015 08:33:56 -0700 (PDT), zipher
<dreamingforw...@gmail.com> declaimed the following:
You are making a error that few in the programming community have caught up to. OOP
design for *data abstraction* is a completely different beast that OOP for *simulation*.
The confusion is around the use of the word "object" which both denotes a
physical world item and a virtual one detached from reality.
I would say that Python might not be the right fit, but instead a language
dedicated to simulation.
The danger there is that a "language dedicated to simulation" might
mean "discrete event" simulation -- which would be an even worse fit to a
problem of particle motion simulation.
Huh? VPython successfully models particle motion simulation with discrete
events. I don't see how you're going to update a variable non-discretely.
Tensors? Good luck.
Mark
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Terry Jan Reedy
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