Gregory Piñero wrote:
> Shane Wrote:
>> Ah, so you also want to distribute untrusted Python code.  That's fairly
>> hard.  There's a discussion about it on Python-Dev right now.
> 
> Well, I want to write a game in Pygame, and people can just go to my
> website and play it within their browser.  I guess that would be
> untrusted code?

If they download your code with the plugin, your code is trusted.  If
they download it separately in a browser session, it's untrusted.  So
one way to get started quickly is to just mix your code with the plugin,
and not attempt to enable execution of untrusted code.

Shane
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