Richard Kazuo wrote: > Or even shorter, select two objects and then: > > import maya.cmds as cmds > cmds.delete( cmds.parentConstraint( cmds.ls <http://cmds.ls>(sl=1) ) ) > > I prefer to use 'constraint hacks' as Phil said because sometimes the > xform command doesn't return the values we are looking for, even in > world mode. when using constraint hacks (which i do as well), don't forget that IF object has animation on it, you need some tweaks on this method, as constraining already animated object will put a blend node between transform channels and animation curve/constraint connections.
-- http://groups.google.com/group/python_inside_maya
