I didn't know about that! Actually it's the first time I ever use a
constraint hack on an animated object.
Can you give some examples on when we use this method?

Thanks,
Richard


On Tue, Dec 15, 2009 at 7:57 AM, viktoras <[email protected]> wrote:

> Richard Kazuo wrote:
> > Or even shorter, select two objects and then:
> >
> > import maya.cmds as cmds
> > cmds.delete( cmds.parentConstraint( cmds.ls <http://cmds.ls>(sl=1) ) )
> >
> > I prefer to use 'constraint hacks' as Phil said because sometimes the
> > xform command doesn't return the values we are looking for, even in
> > world mode.
> when using constraint hacks (which i do as well), don't forget that IF
> object has animation on it, you need some tweaks on this method, as
> constraining already animated object will put a blend node between
> transform channels and animation curve/constraint connections.
>
> --
> http://groups.google.com/group/python_inside_maya
>

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