Interesting... I never knew they released pdb files.  I'm dealing with
2011 crashes at the moment, so hopefully they'll release pdbs for that
too at some point... if they haven't already - i'll have to pore over
the devkit more carefully...

- Paul

On Mon, May 24, 2010 at 4:13 PM, hapgilmore <[email protected]> wrote:
> Although we are still using 2009, I debug hard crashes with VS and the
> maya pdb files that were included in the service pack release.  You
> can't get actually get into the maya internal code, but you at least
> get a useful stack.
> I haven't ever debugged a python script related hard-crash this way,
> so YMMV.
>
> On May 13, 11:54 am, Paul Molodowitch <[email protected]> wrote:
>> Hey - I'm having to deal with solving some intermittent hard crashes in Maya
>> 2011, and noticed that it now prints out a c / assembly style stack-trace,
>> and a memory dump.
>>
>> I think some of this may always been saved away somewhere, but now that it's
>> in my face, it got me thinking... has anyone ever been able to make any use
>> of this information,  particularly in a python-ish context?  Ie, been able
>> to pull  any useful information out of it, such as what python call it was
>> in when it crashed? Or even what maya command it may have been running?
>>
>> I can always fall back on spamming a bunch of print statements to nail down
>> where the crash is occurring, but this can be a bit of a pain when (as in
>> this case) the crash isn't happening reliably...
>>
>> Any thoughts / tips people may have had when dealing with similar problems
>> would be useful!
>>
>> - Paul
>>
>> --http://groups.google.com/group/python_inside_maya
>
> --
> http://groups.google.com/group/python_inside_maya

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